RimWorld

RimWorld

Zephyr Jun 18, 2022 @ 2:13pm
HELP! I can't grow Healroot!
Yeah, so after a bit of debugging, turns out my game has lost the ability to cultivate Healroot, thought it might be a tech limitation due to a mod or something, but no, testing it out wild healroot will generate, but it doesn't show up in the grow list. Any idea what mod, or any reason why I no longer have healroot? I'd list my mods, but I have no idea how to list my active mods, and I'm not spending 43 hours making a word document of them, either.

TL;DR I think i ♥♥♥♥♥♥ up and a mod somewhere yeeted my healroot...help.
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Showing 1-6 of 6 comments
Discotooth™ Jun 18, 2022 @ 2:21pm 
Without listing your mods nobody can help you with that. A suggestion I've seen before is maybe deactiving half and see if it works, if it does then active the other half and keep halfing the activated ones untill you find the culprit.
gOnezZle Jun 18, 2022 @ 5:39pm 
You could try enabling dev mode in the options and see if the log shows any errors about healroot. The log is the (or one of the top left) icons at the top of your screen, once dev mode is on.
Also some errors have to be triggered to show up in there, so maybe you have to click the growing zone and change the crop or sth to make an error show up. No guarantee that will work though.
You can also find a list of your active mods in %appdata%\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config\ModsConfig.xml
KhisanthMagus Jun 18, 2022 @ 8:13pm 
Well if you don't want to take the time to type out your mod list then I guess you'll have to take the time to disable the mods one by one starting with the most likely until you find the problem. I have spent an entire evening dong that on more than one occasion.

If you are lucky there's something in the logs to narrow down your search or even outright state an issue with healroot while loading that mod so you don't have to test every single mod. It should show the loading of all mods and highlight any errors that immediately occur when you first start the game. The majority of problems can be found there even before you actually play the game. If it's not happening until you load a game then you will have to open the log after starting the specific game that is having issues or look at the saved log files.

Also you could try running rimpy mod manager and see if it fixes it for you. You can use it to alter your mod list even without rimworld running and avoid all those restarts. Most importantly though it has an autosort to attempt to optimize load order. This can get rid of a lot of the highlighted text in your logs and some people have had it fix every error that was appearing without needing to do anything else. It also sometimes gives more info on errors that aren't resolved by the autosort function and has some very basic summaries of how the mods work that might help determine what could still be causing a specific error or odd behavior.
Astasia Jun 18, 2022 @ 11:26pm 
There's a good chance it's just been locked behind a research or renamed/textured, or a modded ideology meme/precept is intentionally disabling. A mod just breaking healroot and nothing else significant is much less likely, especially without generating a red error on launch.

If you are certain it's none of those things, then load the game up, turn on dev mode, open the log by clicking the button at the top of the screen, and click the button on the log screen to publish it online and link that here. That hugslib log contains a mod list, relevant information about your save and game state, and any errors that might help track it down.
Playzr 🐵 Jun 19, 2022 @ 7:06am 
I take it that it's not just a case of healroot requiring a minimum plant skill and it's simply that you can't see healroot among your list of crops to plant in a growing zone. As others have said maybe a mod is locking it behind some research, or replaces it with something else. If you're in a temperate biome there should at least be some wild healroot laying about. Having zero medicine in the game can be a serious problem.
Zephyr Jun 19, 2022 @ 4:14pm 
Originally posted by gOnezZle:
You can also find a list of your active mods in %appdata%\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config\ModsConfig.xml

Thank you for the path for a list! this will come in handy down the line.

I think I found the mod, "Witch's Garden (continued)" says something in it about changing how herbal medicine works, So I'm guessing it replaced healroot with multiple plants and recipies for herbal meds at the drug bench, and wild healroot still spawns in temperate maps.

But yeah, I had dev mode-ed all research, used 20 plant pawns and no list out related to the healroot, but thank you for the suggestions. Also, heard nothing but good about Rimpy, need to look into getting it, but, alas, laziness.

Thanks all for the help!
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Date Posted: Jun 18, 2022 @ 2:13pm
Posts: 6