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Just about every trader will buy art at a respectable price. Dusters don't sell as well or to every trader but does keep my crafters busy.
"Ok, I'll sell you back Kebab Stockpile 1, or whatever his name... Damn, you only have enough money for an eye and a leg, take those now and see you next week!" ;)
If looted goods are allowed then recycled weapons and armor make up a sizeable portion of exports. Random drops from Zombieland zombies as well; nothing says "profit!" like finding a poor quality golden armor piece that sells for 4000+ silver by itself.
Ranching colonies trading milk, eggs, meat, and excess livestock.
All (most) colonies trading humanoid livestock. Slaves / prisoners are more ez to get than animals.