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Batch meals are more for inefficient kitchen setups where your chefs are walking a lot to get ingredients, this can reduce the amount of walking required by a lot and save a lot of time.
If you have an efficient kitchen setup with ingredient stockpiles next to it and a drop on floor or deposit stockpile behind the chef, then batch meals don't save any time and don't have any advantage. It's a question of whether you want, on average, a single food poisoning case every once in a while, or a cluster of 4 colonists getting food poisoning all at once 1/4 as frequently.
I checked and double checked and I'm as sure as I can be now I'm away from my PC that I was looking at 'fine', as that was my first thought too.
I'll switch to 4x going forwards, it's worked out better so far.
Regardless, as others have said, the recipes for making multiple items at a time never uses more materials per item than making them individually does. Astasia does a good job of bringing up both the advantages and the much less obvious disadvantages, so do take that into consideration. Speaking from a personal standpoint, as someone who values aesthetics over mechanical advantages and as such keeps raw materials several tiles away from the workbench, I just set up 4x bills whenever possible and leave it at that throughout the entire game.
Fine meal x4 - mentions wasted food.
#Edit that sounded huffy, I merely meant 'Look, I'm not crazy!'
Done