RimWorld

RimWorld

Datboi Aug 17, 2020 @ 1:47pm
RimWorld bug, How do you fix it? (The game says there is no food when there is food)
So i've been playing RimWorld recently, and every time i play the game, I always die for the same reason. Malnutrition. But i have food. And the food is allowed not forbidden. And even my colonists can't force feed because of that. I've lost over 5-6 games because of this bug. Anyone know how to fix it? Or a mod that prevents this?
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Showing 1-15 of 18 comments
pete_betts Aug 18, 2020 @ 4:00am 
I know it might seen odd, but what food restriction have you in place? It's best to check what's on that list and adjust to suit your needs.
czpetr Aug 18, 2020 @ 6:27am 
What mods do you use? Do you have any food resctrictons in place? Are your pawns assigned to certain zone/Can they reach the food? Is food in stockipe and does that stockpile have food ticked on?
Datboi Aug 18, 2020 @ 1:29pm 
Originally posted by pete_betts:
I know it might seen odd, but what food restriction have you in place? It's best to check what's on that list and adjust to suit your needs.
I have it set to any food, in this case the game couldn't detect a packaged meal. Idk why 3 of my colonists died because of it, when there was clearly food.
Datboi Aug 18, 2020 @ 1:31pm 
Originally posted by czpetr:
What mods do you use? Do you have any food resctrictons in place? Are your pawns assigned to certain zone/Can they reach the food? Is food in stockipe and does that stockpile have food ticked on?
I have no mods that have anything to do with food, and yes, the food was in the home zone i assigned them to. They could only force eat it, but couldn't at the food themselves, nor feed the food to another colonist.
BlackSmokeDMax Aug 18, 2020 @ 1:39pm 
It's a mod. It's always a mod. (almost always!) You can bet this one is that as well, or else this forum would be over run with reports of such a bug.

Just because a mod does not intend to mess with things that does not mean they don't do it accidentally.

There is also the small possibility that you have some file corruption going on. Use Steam to verify the files, or uninstall, and reinstall the game. Try it without any mods.

The only other thing I can think of is you modified the food restrictions incorrectly. I loaded the game just now and there is no "any food" setting. Did you create that yourself? Perhaps open up that menu and take a screen shot and post it here.
TwoTonGamer Aug 18, 2020 @ 1:56pm 
It's not a bug with RimWorld. Sheesh.
If none of us could feed anyone don't you think the forum would be blasted with posts? To imply the developer is at fault by crying bug in your title is inconsiderate.

So, anyway, try selecting one of your starving colonists and then right click a meal. The game will tell you why the colonist is unable to eat that.

Edit: if you are modded, I recommend going to vanilla until you get feel for the game and how it works.
Last edited by TwoTonGamer; Aug 18, 2020 @ 1:58pm
Hydrocow Aug 18, 2020 @ 2:51pm 
What are your pawns schedules set to? Pawns won't eat even if they are starving if they are told to work all the time.
Originally posted by Hydrocow:
What are your pawns schedules set to? Pawns won't eat even if they are starving if they are told to work all the time.
Nah, they will if they are hungry enough - however if player makes them to work they'll work until work is done or pawn goes berserk or collapses due to malnutrition or exhaustion
Morkonan Aug 19, 2020 @ 10:00am 
Originally posted by Datboi:
Originally posted by czpetr:
What mods do you use? Do you have any food resctrictons in place? Are your pawns assigned to certain zone/Can they reach the food? Is food in stockipe and does that stockpile have food ticked on?
I have no mods that have anything to do with food, and yes, the food was in the home zone i assigned them to. They could only force eat it, but couldn't at the food themselves, nor feed the food to another colonist.

It's a mod.

It's always a mod...

There have been many mods that cause food restrictions and eating as well as other behaviors to bug out. It is a mod.

One weird association was a mod for bandaging/medical that allowed pawns to treat downed pawns immediately, without having to put them in a bed/sleeping spot or something like that. (Race/Faction/Bodypart and Narrator mods are the most intrusive, generally speaking.)

It does not matter if a mod directly effects the behavior/item/mechanic for a Rimworld mod to cause issues with any gameplay mechanic.
czpetr Aug 19, 2020 @ 10:46am 
It's always good to write your modlist when asking for help with potential bug, even if you don't think it's caused by a mod.

Generally, xml only mods don't cause problems with things they are not directly modifying (Mod adding guns won't cause your pawn's head to explode), but mods that involve programming are more likely to cause such problems. It's harder to spot xml only mods if you have no experienced with modding through.
Originally posted by czpetr:
Mod adding guns won't cause your pawn's head to explode
Unless that gun hits your pawn head and deals enough damage
desrtfox071 Aug 19, 2020 @ 10:52am 
Originally posted by Datboi:
Originally posted by czpetr:
What mods do you use? Do you have any food resctrictons in place? Are your pawns assigned to certain zone/Can they reach the food? Is food in stockipe and does that stockpile have food ticked on?
I have no mods that have anything to do with food, and yes, the food was in the home zone i assigned them to. They could only force eat it, but couldn't at the food themselves, nor feed the food to another colonist.

It doesn't matter whether or not you think the mods you have mess with food. They obviously do.

Run a plain vanilla game and report back here whether that works or not.

Spoiler: It will.
czpetr Aug 19, 2020 @ 10:52am 
Originally posted by Praeceptorem Poloniae:
Originally posted by czpetr:
Mod adding guns won't cause your pawn's head to explode
Unless that gun hits your pawn head and deals enough damage

I haven't thought about it that way xD
Datboi Aug 20, 2020 @ 11:31am 
Originally posted by BlackSmokeDMax:
It's a mod. It's always a mod. (almost always!) You can bet this one is that as well, or else this forum would be over run with reports of such a bug.

Just because a mod does not intend to mess with things that does not mean they don't do it accidentally.

There is also the small possibility that you have some file corruption going on. Use Steam to verify the files, or uninstall, and reinstall the game. Try it without any mods.

The only other thing I can think of is you modified the food restrictions incorrectly. I loaded the game just now and there is no "any food" setting. Did you create that yourself? Perhaps open up that menu and take a screen shot and post it here.


Thanks, I will be rechecking my mods for now on, before i launch the game
RoachCoach(cndk99) Sep 16, 2024 @ 12:48pm 
4 years necro but uhh... Why do people have such a hard time accepting that bugs can exist? Anyways, on this specific instance it is probably not a bug. In case anyone comes here looking for answers in 2024, one detail people can overlook is prisons. Make sure your food is not stored in a prison area.
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Date Posted: Aug 17, 2020 @ 1:47pm
Posts: 18