RimWorld

RimWorld

What Armour do you use mid game?
I've no shortage of Devilstrand or thrumbo fur. I can make flak jackets, helmets, vests and plate armour.

Assuming equal build quality and temps are not a concern what's the best set up?

Flak, plate or some combo of dusters etc?

Cheers
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Showing 1-7 of 7 comments
MortVent Jan 17, 2021 @ 7:08am 
I usually go with my default worker kit: Devilstrand/cloth/etc duster, shirt (button down or formal), pants, hat (usually cowboy) with a flack vest, backed up with a smokepop belt (or shield belt)

For soldiers/fighters I'd use the flack armor set with a belt.
St3amfails Jan 17, 2021 @ 8:20am 
i usually skip flak and go straight from devilstrand to power armor, tho i will use whatever flak drops and the situation warrants. no sense ignoring a free resource.
MortVent Jan 17, 2021 @ 8:43am 
Originally posted by St3amfails:
i usually skip flak and go straight from devilstrand to power armor, tho i will use whatever flak drops and the situation warrants. no sense ignoring a free resource.

Well I tend to get basic autocannon turrets and mortars then focus on non-combat stuff (medical, support, etc)
Kittenpox Jan 17, 2021 @ 12:30pm 
Outer: Devilstrand Duster - it's so damn good, and easily replaceable via an indoor Sunlamp+Heater room (ideally over a small rich soil patch)

Inner layer: Flak Vest; or corset (or formal vest) for nobility.

Skin layer: Button-down shirt + pants is my usual go-to. Eltex / formalwear for my nobles with decent psycasts.

Hat: Whatever I can get at the time.
I'll normally try to account for cold weather with the material types on the underlayers but if it gets too cold Tuque sometimes goes here - unless we're under immediate threat.

Accessories: I normally go Shield belt for brawlers, Smoke Packs for shooters.

But that's predominantly due to availability; and I set up multiple outfit assignments depending upon what I need. Worker/Soldier/Brawler/Psyker/Jedi are the ones I normally have set up (the last two are for the Royalty expansion, depending upon whether the nobles are melee-only or not.)
Last edited by Kittenpox; Jan 17, 2021 @ 12:33pm
๖polemos~ Jan 17, 2021 @ 1:00pm 
i go no armour or power armour
embrasures have replaced the need for armour
Red Earth Jan 17, 2021 @ 2:04pm 
Devilstrand does effectively replace flak if you have the soil and skill necessary to grow it. Plate armor of good material is a little better for sharp and blunt, but not heat damage. If you acquire good plate armor use it, but don't produce more since plate is replaced by recon and marine armor, and devilstrand is always useful.
gimmethegepgun Jan 17, 2021 @ 4:38pm 
Take note that Hyperweave, Thrumbofur, and Devilstrand Pants are comparable to Flak Pants, but don't cover the middle layer and thus can be worn with full armor suits, and they don't have the movement penalty.

Hyperweave is just plain better. Same sharp armor, slightly better blunt, much better heat, a lot better cold insulation, a little better heat insulation, and much more item health.
Thrumbofur is nearly the same on blunt and sharp (slightly better sharp, slightly worse blunt) and better against heat, as well as much better for cold insulation, and a lot more item health.
Devilstrand is rather significantly worse against sharp (28% vs 40%), similar against blunt, and the best against heat, as well as better on insulation, and a little less item health.
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Date Posted: Jan 17, 2021 @ 7:02am
Posts: 7