RimWorld

RimWorld

Choosechee Jul 15, 2021 @ 8:56pm
I keep getting an error log on startup.
It doesn't seem to be affecting anything, but it's annoying. It's actually gotten better after I made local copies of all the mods that didn't have one, but there's still some red errors.
Here's the log: https://gist.github.com/cdbbcad1d2eb48fe5bb6f252dc642882
How do I fix this?
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Showing 1-3 of 3 comments
Captain Ardos Jul 15, 2021 @ 9:07pm 
You'll always get red error logs because of all the mods you're running. So when the Debug log pops up again, press the "clear" button and Then the "Auto-Open is on" button until is says Off.
Astasia Jul 16, 2021 @ 3:42am 
Originally posted by Choosechee:
It doesn't seem to be affecting anything, but it's annoying. It's actually gotten better after I made local copies of all the mods that didn't have one, but there's still some red errors.
Here's the log: https://gist.github.com/cdbbcad1d2eb48fe5bb6f252dc642882
How do I fix this?

Do these still pop up if dev mode is disabled? If dev mode is turned on the game will always pop the log even for minor errors, and some minor errors show up in red for, reasons.

I've seen the campfire error reported on the hugslib page, sounded like an issue with 1.3 updates, as in other mods updating calling functions that don't exist yet maybe. I don't think it will cause any issues. I think there is a specific mod causing this error rather than an incompatibility or conflict, but I don't know which one.

The other XML errors are related to one of your mods trying to apply disease immunity to an animal using a method that doesn't exist. It might be a missing dependancy, or another 1.3 related error. I haven't seen this error anywhere else though so I think a missing dependancy or out of date mod your list is probably the cause. I'm pretty sure this one wont cause any harm to ignore though.

Originally posted by Captain Ardos:
You'll always get red error logs because of all the mods you're running. So when the Debug log pops up again, press the "clear" button and Then the "Auto-Open is on" button until is says Off.

Getting a mod list of 150-200 mods without any errors is very doable. Just ignoring errors without figuring out what they are could lead to save corruption or worse. Personally I never start a save if my game is registering red errors on boot.
Captain Ardos Jul 16, 2021 @ 6:32am 
Originally posted by Astasia:
Originally posted by Choosechee:
It doesn't seem to be affecting anything, but it's annoying. It's actually gotten better after I made local copies of all the mods that didn't have one, but there's still some red errors.
Here's the log: https://gist.github.com/cdbbcad1d2eb48fe5bb6f252dc642882
How do I fix this?

Do these still pop up if dev mode is disabled? If dev mode is turned on the game will always pop the log even for minor errors, and some minor errors show up in red for, reasons.

I've seen the campfire error reported on the hugslib page, sounded like an issue with 1.3 updates, as in other mods updating calling functions that don't exist yet maybe. I don't think it will cause any issues. I think there is a specific mod causing this error rather than an incompatibility or conflict, but I don't know which one.

The other XML errors are related to one of your mods trying to apply disease immunity to an animal using a method that doesn't exist. It might be a missing dependancy, or another 1.3 related error. I haven't seen this error anywhere else though so I think a missing dependancy or out of date mod your list is probably the cause. I'm pretty sure this one wont cause any harm to ignore though.

Originally posted by Captain Ardos:
You'll always get red error logs because of all the mods you're running. So when the Debug log pops up again, press the "clear" button and Then the "Auto-Open is on" button until is says Off.

Getting a mod list of 150-200 mods without any errors is very doable. Just ignoring errors without figuring out what they are could lead to save corruption or worse. Personally I never start a save if my game is registering red errors on boot.

That may be, but I can say without a shadow of a doubt that the person's mod list will always have errors just from the Hugslib like you mentioned and Harmony among other things. People have also had problems with RimHUD and some of DUBs mods. I've been running compatibility tests on the 1.3 preview for almost 2 weeks and reduced the log of errors considerably. But every miner patch Ludeon Studios releases along the way breaks a great number of the updated mods and I have to revise the list again through trial and error. So once there a stable release for the new updates, then can things start to solidify.
Last edited by Captain Ardos; Jul 16, 2021 @ 6:32am
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Date Posted: Jul 15, 2021 @ 8:56pm
Posts: 3