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But if not, then they should be able to eat the corpses as they are.
As for nutrition values, I'd have to check in-game (but hopefully someone else knows) though I suspect that the state of the corpse - such as if you shot their legs off - might contribute to how much is still left for eating.
It was only today that I found out about this page, but people have yet to add that info here: https://rimworldwiki.com/wiki/Human_resources
hope this helps.
Edit: just to clarify you can certainly butcher for human meat and then turn that into kibble or leave as meat, but like the other gentleman said; have a psycho or cannibal do the butchering otherwise your colonist will get a big mood debuff
When animals eat a corpse they chew off body parts, until they eventually eat the torso and the corpse disappears. If it's missing body parts there will be less to eat (but it will also reduce the meat and leather yield from butchering).
Wargs, unlike every other creature in the game, can't eat meals or kibble. They can only eat raw meat or corpses.
Another important thing to note in the comparison between the two options is that you don't get human leather if you let them eat the corpses. Human leather is good money, and Cannibals and Bloodlusters can get a mood bonus from wearing it.
It isn't such a huge penalty that it can't be overcome via other buffs, just be aware of it!
I would say that if you have a pawn with Psychopath, Cannibal, or Bloodust to handle the butchering then butcher, however if you lack a pawn with one of those traits, just have the wargs haul the corpses into the freezer and let them eat the bodies.
There are usually so many raider corpses that, in most cases, butchering for more meat is not really necessary. Butchering takes time from a colonist and also gives a colony wide mood penalty, so I skip that step.
Pro tip, place your warg kennel (sleeping spots) next to the corpse freezer so that the corpses are the closest food when the wargs wake up. Also, make the corpse freezer a dead end so that you get no colonist foot traffic casually strolling through.
Kind of unrelated but doesn't deserve it's own topic: Can I mod my War(do)g into a bionic Warg?
If you store them on shelves then you don't need to worry about pawns seeing the bodies and complaining about it.
Sounds like another case of the popular option being nerfed even though it wasn't very good, like boars.