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Management mod is known to kill frams.
Any dynamic temperature map change mods
If you don't have a mod to purge animal breeding/family trees that can overwhelm your cache and save files over time as well. Worse if you have mods for wild breeding on as well.
The more filth you have on the maps (or decals in general) the slower it will get. Either get cleaning or use a 'remove filth" button.
The more jobs you have set on each pawn (so, ANY number/check) adds calculations that over time slow things down. Disable things not always needed, like fire fighting, bed rest, research on all but one/two, etc. The less calculations, the less lag.
Uh... there are a lot more mods that can cause long term lag but off the top of my head I can't remember them.
Thanks man, this helped me exponentially. I did every single thing you suggested and I have no clue which one did the trick, but I assume they all did.
Have a good evening my man
thanks for this info. In fact this go around, i was going to try to get more colonists on crafting, cooking, researching, etc but I see it's better in the long-run for performance to maintain it only on a few colonists.