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RimWorld

Beanslinger Jan 26, 2022 @ 5:34pm
Horses
I want to assign a horse a master, because I'm doing a western run. You know, going for the whole "Every cowboy has his own special horse" kind of deal. The only problem is it wont let me assign a master to a horse, is this because the horses don't have any trainability? Or am I just missing some button somewhere. If not though, are there any mods that make horses have advanced training? It seems weird to me that horses cant be trained at all, aren't they fairly intelligent in real life?
Originally posted by Vermillion Cardinal:
https://steamcommunity.com/sharedfiles/filedetails/?id=2557943599

Might be more specialized ones available, but that among the first few I found. Don't use trainable animals much but I figure that assigning masters to them are linked to trainability.

As for weirdness, it's probably just balancing; if we follow logic in everything then a lot of the game's mechanics and events would be unbalanced or silly.
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The author of this thread has indicated that this post answers the original topic.
https://steamcommunity.com/sharedfiles/filedetails/?id=2557943599

Might be more specialized ones available, but that among the first few I found. Don't use trainable animals much but I figure that assigning masters to them are linked to trainability.

As for weirdness, it's probably just balancing; if we follow logic in everything then a lot of the game's mechanics and events would be unbalanced or silly.
di eshor ribly Jan 26, 2022 @ 8:56pm 
Originally posted by Beanslinger:
It seems weird to me that horses cant be trained at all, aren't they fairly intelligent in real life?

Ehh, their intelligence IRL is also questionable. Horses are one of the few animals that will literally eat until they kill themselves if given the chance. As with people it varies from horse to horse.

For the record, of the four horses out in my yard right now, two are smart, the other two are dumb as bricks.
glass zebra Jan 27, 2022 @ 6:06am 
Originally posted by Vermillion Cardinal:
https://steamcommunity.com/sharedfiles/filedetails/?id=2557943599

Might be more specialized ones available, but that among the first few I found. Don't use trainable animals much but I figure that assigning masters to them are linked to trainability.

As for weirdness, it's probably just balancing; if we follow logic in everything then a lot of the game's mechanics and events would be unbalanced or silly.
A lot of animals have lost their trainability in 1.3 and most of the smaller ones (squirrels etc.) some more patches before that. Before 1.3. you could do super early caravans safely with 2 trained horses on guard. Also animals with trainability contribute to the colony wealth for raid points, trained or nor, since they could provide combat use.
So it's balancing in multiple ways: You need to have actual attack animals to keep your caravans saves in early game (which likely won't eat grass on the journey) and having a giant ranch just for ranching sake has less impact on raid strength now.

Dunno the actual public comment about this, but I figured this must be a reason. I did some runs solely with trained horses as my only animals before 1.3. and that was a bad sign already.
Last edited by glass zebra; Jan 27, 2022 @ 6:06am
JBrown247 Jan 27, 2022 @ 5:13pm 
dumbaze horses
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Date Posted: Jan 26, 2022 @ 5:34pm
Posts: 5