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When a cook makes a poisoned meal that one meal has 100% chance to poison, when placed in a stack it's averaged over the entire stack so if placed in a stack of 9 meals you then get 10 meals each with 10% chance to cause food poisoning. If that stack is never depleted the chance keeps dropping as meals are added and removed from it, but overall the average is only one colonist will be poisoned per poisoned meal the cook makes. If you make batch meals then all 4 meals will be poisoned and that will usually cause 4 colonists to get sick in a very short period of time.
Yes, if it pushes the room dirtiness above a threshold. If you have a 3x3 or smaller room with a stove and a butcher table, then ya the butcher table is often going to be causing that tiny room to become dirty enough to increase food poisoning chance. If you have a 10x10 room (like a freezer) with both your stove and butcher table in there, that's absolutely fine, the butcher table does basically nothing in a room that large. When a colonist gets food poisoning it will tell you if it was because of the cook or because of the room being dirty.
Butcher Table is -15 cleanliness, room cleanliness is an average of all tiles in the room so with a 3x3 room that is 9 tiles, 15/9=1.6. With a 10x10 room 15/100=0.15. A room needs to be under -2 cleanliness to start increasing food poisoning chance. The bigger issue in a small room is going to be the blood splatters if somebody is butchering while another colonist is cooking, which are again negligible in a larger room. Definitely something to be aware of, make one large room for it or multiple smaller rooms to avoid contamination.