RimWorld

RimWorld

Equiped weapon becomes a lag generator on the 5 day
so I quiped my pawns with bolt action rifles, round about 3 days ago, now one of them cant be controlled/ his bar is missing when selcted and he lags the game to a crawl, when I force him to drop the item everything suddely is fine, if i re quip the damn thing everything goes to ♥♥♥♥ again. Any Idea? The funny part, the log is empty.
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Showing 1-10 of 10 comments
Quill Oct 7, 2024 @ 10:38am 
Mods

Most likely mods
NoOne_ReaVen Oct 8, 2024 @ 2:30am 
So what ever happened at 13:00 yesterday corrupted either the map or had an interesting f*ck up on an internal componet of the bloody game

Things that are brobably to blame: 29 Mods or Windows 11 or my ♥♥♥♥♥♥♥♥ overzeallus Antivirus

Could not regenerate layer Verse.SectionLayer_Snow: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79F9F239] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Section.RegenerateAllLayers_Patch0 (Verse.Section)
Verse.MapDrawer:RegenerateEverythingNow ()
Verse.Map:<FinalizeInit>b__160_0 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch0 ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch2 (Verse.Root)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)

Well and now my saves past 13:00 Yesterday are bricked
brian_va Oct 8, 2024 @ 3:14am 
Is prepare carefully one of those mods
NoOne_ReaVen Oct 8, 2024 @ 3:22am 
Rocketman, Performance Fish, Prepatcher, Character Editor, Tweaks Galore, Performance optimizer, Vanilla Expanded Collection... THE UNMENTIONABLE

Playing on Randy with 300% Threat Scale and the game Chugs everytime a Trade Cravan Spawns... Saves Pre 13:00 work but if I load and the Save it Kills that new save instantly, mods werent updated or changed since then. they are all local copies
Last edited by NoOne_ReaVen; Oct 8, 2024 @ 3:26am
modded playthrough or the archotechs are attacking the very fabric of reality inside of one of your saves
MarkFranz Oct 8, 2024 @ 8:55am 
Originally posted by NoOne_ReaVen:
Rocketman, Performance Fish, Prepatcher, Character Editor, Tweaks Galore, Performance optimizer, Vanilla Expanded Collection... THE UNMENTIONABLE

Playing on Randy with 300% Threat Scale and the game Chugs everytime a Trade Cravan Spawns... Saves Pre 13:00 work but if I load and the Save it Kills that new save instantly, mods werent updated or changed since then. they are all local copies
I can say with 83% certainty that's it related to vanilla expanded.
DarkVoid Oct 8, 2024 @ 9:31am 
Originally posted by NoOne_ReaVen:
Could not regenerate layer Verse.SectionLayer_Snow: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 79F9F239] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Section.RegenerateAllLayers_Patch0 (Verse.Section)
Verse.MapDrawer:RegenerateEverythingNow ()
Verse.Map:<FinalizeInit>b__160_0 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch0 ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch2 (Verse.Root)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)

Well and now my saves past 13:00 Yesterday are bricked

using rocketman (iirc) multiple identical errors are grouped, hiding the original stacktrace that tells you what exactly is causing the error. There should be one that starts the same with
Could not regenerate layer Verse.SectionLayer_Snow: System.NullReferenceException: Object reference not set to an instance of an object
but doesnt say
[Ref 79F9F239] Duplicate stacktrace, see ref for original
this error message contains the actual information for whats causing it.
NoOne_ReaVen Oct 9, 2024 @ 8:12am 
Okay I downsized everything a reinstalled the game from the get go... running debug and having cleaned out the configs.... now there is this upon going into debug commands and the Window refuses to open:

Exception filling window for Verse.ImmediateWindow: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <eae584ce26bc40229c1b1aa476bfa589>:0
at LudeonTK.Dialog_Debug.SwitchTab (RimWorld.DebugTabMenuDef def) [0x0004c] in <a61e96a8ed6f409dac0dded8f29844b6>:0
at LudeonTK.Dialog_Debug..ctor (RimWorld.DebugTabMenuDef def) [0x00034] in <a61e96a8ed6f409dac0dded8f29844b6>:0
at Verse.DebugWindowsOpener.ToggleDebugActionsMenu () [0x00013] in <a61e96a8ed6f409dac0dded8f29844b6>:0
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Verse.DebugWindowsOpener.DrawButtons_Patch0(Verse.DebugWindowsOpener)
at RocketMan.DebugWindowsOpener_Patch+<>c__DisplayClass3_0.<Postfix>b__0 () [0x00000] in <949351c33af947369af199f234821cd7>:0
at Verse.ImmediateWindow.DoWindowContents (UnityEngine.Rect inRect) [0x00000] in <a61e96a8ed6f409dac0dded8f29844b6>:0
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Verse.Window.InnerWindowOnGUI_Patch0(Verse.Window,int)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Window.InnerWindowOnGUI_Patch0 (Verse.Window,int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)


Also another one:

Exception filling window for Verse.ImmediateWindow: System.TypeLoadException: Could not resolve type with token 01000016 (from typeref, class/assembly rjw.CompHediffBodyPart, RJW, Version=1.5.8926.15079, Culture=neutral, PublicKeyToken=null)
at (wrapper managed-to-native) System.Reflection.MonoMethodInfo.get_method_info(intptr,System.Reflection.MonoMethodInfo&)
at System.Reflection.MonoMethodInfo.GetMethodInfo (System.IntPtr handle) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Reflection.MonoMethod.GetPseudoCustomAttributes () [0x00002] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.MonoCustomAttrs.GetPseudoCustomAttributes (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType) [0x0000a] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.MonoCustomAttrs.GetCustomAttributesBase (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inheritedOnly) [0x0001f] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.MonoCustomAttrs.GetCustomAttributes (System.Reflection.ICustomAttributeProvider obj, System.Type attributeType, System.Boolean inherit) [0x00037] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Reflection.MonoMethod.GetCustomAttributes (System.Type attributeType, System.Boolean inherit) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.GenAttribute.TryGetAttribute[T] (System.Reflection.MemberInfo memberInfo, T& customAttribute) [0x00000] in <a61e96a8ed6f409dac0dded8f29844b6>:0
at LudeonTK.DebugTabMenu_Actions.InitActions (LudeonTK.DebugActionNode absRoot) [0x00080] in <a61e96a8ed6f409dac0dded8f29844b6>:0
at LudeonTK.Dialog_Debug.TrySetupNodeGraph () [0x00040] in <a61e96a8ed6f409dac0dded8f29844b6>:0
at LudeonTK.Dialog_Debug.SwitchTab (RimWorld.DebugTabMenuDef def) [0x00000] in <a61e96a8ed6f409dac0dded8f29844b6>:0
at LudeonTK.Dialog_Debug..ctor (RimWorld.DebugTabMenuDef def) [0x00034] in <a61e96a8ed6f409dac0dded8f29844b6>:0
at Verse.DebugWindowsOpener.ToggleDebugActionsMenu () [0x00013] in <a61e96a8ed6f409dac0dded8f29844b6>:0
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Verse.DebugWindowsOpener.DrawButtons_Patch0(Verse.DebugWindowsOpener)
at RocketMan.DebugWindowsOpener_Patch+<>c__DisplayClass3_0.<Postfix>b__0 () [0x00000] in <949351c33af947369af199f234821cd7>:0
at Verse.ImmediateWindow.DoWindowContents (UnityEngine.Rect inRect) [0x00000] in <a61e96a8ed6f409dac0dded8f29844b6>:0
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Verse.Window.InnerWindowOnGUI_Patch0(Verse.Window,int)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Window.InnerWindowOnGUI_Patch0 (Verse.Window,int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Last edited by NoOne_ReaVen; Oct 9, 2024 @ 9:23am
F1tgal911 Oct 15, 2024 @ 9:45am 
Originally posted by MarkFranz:
Originally posted by NoOne_ReaVen:
Rocketman, Performance Fish, Prepatcher, Character Editor, Tweaks Galore, Performance optimizer, Vanilla Expanded Collection... THE UNMENTIONABLE

Playing on Randy with 300% Threat Scale and the game Chugs everytime a Trade Cravan Spawns... Saves Pre 13:00 work but if I load and the Save it Kills that new save instantly, mods werent updated or changed since then. they are all local copies
I can say with 83% certainty that's it related to vanilla expanded.

I am suspecting the same. I have exactly the same error after a long while of playing. By searching through the error log I found it should have something to do with Vanilla Factions Expanded. I have 3 of those mods installed.

I cannot continue playing because the map won't even load after a certain point anymore.
NoOne_ReaVen Oct 22, 2024 @ 11:24am 
So some mod updated and broke the Debug Console in my current playthrough, yesterday it worked, today it commited die.

Exception filling window for Verse.ImmediateWindow: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <eae584ce26bc40229c1b1aa476bfa589>:0
at LudeonTK.Dialog_Debug.SwitchTab (RimWorld.DebugTabMenuDef def) [0x0004c] in <2a40c3593b334f29ac3cb3d32d652351>:0
at LudeonTK.Dialog_Debug..ctor (RimWorld.DebugTabMenuDef def) [0x00034] in <2a40c3593b334f29ac3cb3d32d652351>:0
at Verse.DebugWindowsOpener.ToggleDebugLogMenu () [0x00013] in <2a40c3593b334f29ac3cb3d32d652351>:0
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Verse.DebugWindowsOpener.DrawButtons_Patch0(Verse.DebugWindowsOpener)
at RocketMan.DebugWindowsOpener_Patch+<>c__DisplayClass3_0.<Postfix>b__0 () [0x00000] in <949351c33af947369af199f234821cd7>:0
at Verse.ImmediateWindow.DoWindowContents (UnityEngine.Rect inRect) [0x00000] in <2a40c3593b334f29ac3cb3d32d652351>:0
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Verse.Window.InnerWindowOnGUI_Patch0(Verse.Window,int)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch7 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Window.InnerWindowOnGUI_Patch0 (Verse.Window,int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
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Date Posted: Oct 7, 2024 @ 9:51am
Posts: 10