RimWorld

RimWorld

Tam Aug 16, 2022 @ 1:35pm
Dormant insects
Disabled all mods.
Spawned random insect on my map.
It was running around chrisping happily, got tired and went to bed.

Upon sleeping it became DORMANT.

Then i spawned my pawn, and pawn does not react to that insect at all, even when insect starts hunting my pawn. The reaction begins one insect "flags" - attacks player structure or pawn/colony animal.

Is there anyw ay to counter these dormant insects ? I've tried animal logic, but dormant bug does not count as "animal hunting your colonist".
Last edited by Tam; Aug 16, 2022 @ 1:35pm
< >
Showing 1-4 of 4 comments
Astasia Aug 16, 2022 @ 1:52pm 
I would guess that is an artifact of spawning them with dev mode. Normally they spawn with a hive and their actions and reactions are determined by various flags related to that hive. Spawning them with dev mode without a hive is probably causing weirdness because those various flags aren't set correctly.
Tam Aug 16, 2022 @ 2:06pm 
Originally posted by Astasia:
I would guess that is an artifact of spawning them with dev mode. Normally they spawn with a hive and their actions and reactions are determined by various flags related to that hive. Spawning them with dev mode without a hive is probably causing weirdness because those various flags aren't set correctly.
I started these tests because some big infestation spawned on the border of my map, and they became dormant within few days.
Not sure if its about Vanilla Expanded Insects or very big map.
Last edited by Tam; Aug 16, 2022 @ 2:07pm
Astasia Aug 16, 2022 @ 2:44pm 
Dormant is the state natural cave hives spawn at, the dormant mode prevents the hive from spreading. Colonists will still treat those dormant hives as hostile though and shoot at or avoid the bugs. The issue with your colonists ignoring the dev mode spawned bug you talked about shouldn't be because it bugged into a dormant state, but because insect's faction state is controlled by the hive and without a hive to flag them they were neutral. Normally if you kill a hive and have leftover bugs, those bugs become "neutral" wild animals and can be tamed and such, but things are a bit wonky with how colonists react to them because of their leftover faction flags IIRC.

Size of the map should not have caused any issues like that. I haven't played with VE Insects in a while, I don't recall if they have any events that spawn dormant nest or nests that become dormant. In either case it again shouldn't change the behavior of the insects, it's just a flag for whether more nests spawn or not. Insects protecting a dormant nest should still stay near the nest and protect it, and the nest creates the jelly they eat to stay alive.

Actually, thinking about it I don't remember what happens when an infestation reaches the max size, after a certain number of hives are present they stop spawning more. It's possible the game uses the dormant state at this point to make it clear they are done spreading.
Tam Aug 17, 2022 @ 1:27am 
Originally posted by Astasia:
Dormant is the state natural cave hives spawn at, the dormant mode prevents the hive from spreading. Colonists will still treat those dormant hives as hostile though and shoot at or avoid the bugs. The issue with your colonists ignoring the dev mode spawned bug you talked about shouldn't be because it bugged into a dormant state, but because insect's faction state is controlled by the hive and without a hive to flag them they were neutral. Normally if you kill a hive and have leftover bugs, those bugs become "neutral" wild animals and can be tamed and such, but things are a bit wonky with how colonists react to them because of their leftover faction flags IIRC.

Size of the map should not have caused any issues like that. I haven't played with VE Insects in a while, I don't recall if they have any events that spawn dormant nest or nests that become dormant. In either case it again shouldn't change the behavior of the insects, it's just a flag for whether more nests spawn or not. Insects protecting a dormant nest should still stay near the nest and protect it, and the nest creates the jelly they eat to stay alive.

Actually, thinking about it I don't remember what happens when an infestation reaches the max size, after a certain number of hives are present they stop spawning more. It's possible the game uses the dormant state at this point to make it clear they are done spreading.
Thats really sad.
Vanilla infestations are boring and easy, but playing with VFE Insects adds dormant micromanagements especially with crushed ship parts that is tedious sometimes... =/
Sadly there is no options to disable dormant status completely or make all insects permanently agressive.
Last edited by Tam; Aug 17, 2022 @ 1:28am
< >
Showing 1-4 of 4 comments
Per page: 1530 50

Date Posted: Aug 16, 2022 @ 1:35pm
Posts: 4