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May be a bug, but I am leaning towards it being a mod issue.
My prisoners go in without weapons, I have a stockpile on the ground in front of the ritual mark that allows only the weapon(s) I´ve decided they get to use, when they duel starts the prisoners pick up a weapon each and start fighting, at the end of the duel they drop them.
Works like a charm and you won´t have to worry about your... Volunteer workers running around with stuff that could inconvenience their beloved masters.
Duels were also a very importent part of my colony. I inject them go-juice so the duels are most of the times deadly. I have 2 prisoner-gladiators. One is tough, the other is a brawler. They fight when I have just one other prisoner without wounds. I control them with a bionic spine. They get the spine just for the combat :)