RimWorld

RimWorld

zombie mods
any good zombie mods for 1.5? Or something similar.
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Showing 1-4 of 4 comments
MadArtillery Oct 12, 2024 @ 6:16pm 
Don't think so. With zombies being added in anomaly including the possibility to just, have a permenant deadlife dust scenario, seems like Zombie Land isn't getting updated. Real shame, Zombieland was great and I 100% miss it. Anomaly does not replace it at all.
Last edited by MadArtillery; Oct 12, 2024 @ 6:25pm
Screethegargoyle Oct 12, 2024 @ 6:36pm 
good to know
Radiosity Oct 12, 2024 @ 6:52pm 
Yeah, neither of the existing zombie mods has been updated. Maybe Mlie will get around to them one day, if we're super lucky.

The other option is to use the Scaria Contamination mod and try setting up a custom xenotype/faction that uses that mechanic, like Mister Streamer did in his Fungoid-based zombie/Last of Us style run on Youtube. He does whole modpacks that you can download and use, but it might not be available any more due to Steam deciding that links are no longer allowed in collections and things.
A Bat From Wuhan Oct 12, 2024 @ 6:58pm 
Speaking of Mister Stream, you could use the Vanilla Expanded Fungoids mod that series was based around, and edit your starting a scenario a bit to force frequent infested ship crashes.

It's not perfect, and it's more "Last of Us" styled zombies vs. "Romero" style, but it might scratch that itch.
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Showing 1-4 of 4 comments
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Date Posted: Oct 12, 2024 @ 4:25pm
Posts: 4