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And for the more troublesome entities like Revs they got their own personal cell to boost containment as much as possible
Then I had a closet where I shoved the enemies that couldn't escape (Sphere, Legless enemies, etc)
Using them mainly for energy production for my turtle base, so without energy drain the containment strength would be around 300.
Next time i think will change layount into 6x6 so i can add 3 more energy inhibitors (and to use space more effectively, when i build this, i didnt knew what dimensions all the anomally stuff would take.
https://steamcommunity.com/sharedfiles/filedetails/?id=3350643878
1 door is the entrance
The other door is to the embrasure which looks over the entrance door
So in case of an escape attempt I can shoot the entity before it breaks the door