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https://www.reddit.com/r/RimWorld/comments/a0scb3/secrets_to_rimworld_trapping/
You cant lose a battle if you dont have the battle.
I personally play zombieland(mod), so I'm not much help, but my response was to have more gun before starting with zombieland, if you don't have enough pawns, make turrets.
After starting zombieland, I have a good 700+ zombies on my map to deal with any kind of map border raid, or trade convoy, visitor, or pesky animal, lol.
The reason I thought i was fine is in my last colony my guys had excellent shooting so I let all of these ones die thinking they could shoot something in front of them but all have terrible shooting.
Edit: one other thing that can help vs like tribals is attack animals, helps even up the numbers and the animals are really tanky in melee, imagine trying to knife fight a rhino or whatever.
If you further want to have fun with the AI... In the area in front of your sandbags, add stools with traps placed by them, such that a pawn trying to run in and use the stool for cover will hit the trap or IED. Nothing more satisfying than a bunch of enemies rushing through your death hallway, getting clustered at the opening to your killbox, then one of them having the brilliant idea of dashing off towards the stool slightly off to the side for cover... only to trigger an IED explosion that kills most those that are clustered.
You've got insanity lances to break their formations as well, and with Royalty you've got blinding, vertigo pulse, burden, stun, and berserk among others. Once you hit modded tools the options just grow from there (stun grenades, etc).
Then there's simply having animals to take the melee fight for you.
Personally I love LMGs and shotguns in addition to any of the above if ranged enemies are not a factor.
That's neither a cheap tactic nor does it allow you to avoid having battles. I think we can see why you can't beat a raider.
1) Turn on peaceful mode until you're more ready for the raids.
2) Don't gain too much wealth too fast that you aren't ready for the raids.
3) Spike traps all around your base. Similar to your previous way of thinking, you won't have to battle the raiders if they die on the way over to you. Raiders tend to walk near your walls so have the spike traps next to your building walls.
You can even bait them to walk near your wall, if you know they are only melee types.
You may or may not think of these ideas as "cheesey" but the fact remains that you mentioned 50 hours gameplay , it still means you're just getting into the game and learning the ropes of how to do things. #2 is one thing that a lot of new players don't realize since it's just easy to stockpile things in fear of running out of supplies and materials.
- use melees / animals as stopper
- go inside, shut the door behind you, reset the range or go out another door and flank
- psy (both insanity lances or psy casters)
- emp/fire against shield belts
Spike traps help immensely in early game against melees. My suggestion where mostly cheap things, but I personally never melee enemy melees because my melees are too precious for me. In times of drop pods that's not always possible, but I usually just use stopping power and kill them before they do anything. Also note that more accurate and bursty weapons have a better chance of breaking shield belts than pure dps weapons.
If it's a 100% melee raid you can basically dictate their movement entirely and don't have to care about stuff like someone stopping and taking cover to shoot while the rest still moves and spread like with ranged enemies. You can just shoot them as much as you want, then retreat or split them or just use a choke point. If you are okay with putting your people in danger, keeping 1 door open and putting 3 melees behind while the rest fires just makes them basically like manhunter events. In that case you just need dps weapons and probably some replacement melees when yours get downed. Raids that just have 1 type of enemies are usually the easiest if you learn their disadvantages a bit. They are also the hardest if you keep fighting like always.