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Or better yet use the Turn It On and Off mod which pretty much does it automatically if you don't want to micromanage it
Can anyone recommend mods that do this more realistically, there's a lot of mods to look through
If you do want a mod though, "Turn it on and off" makes the power draw 1W for idle stations
Counter balances the low idle with configurable increased power usage when on. I find it fairly balanced and lets you build stuff without having to worry too much about things, though this would also depend on what your power generation situation looks like.
However the point that Rimworld is a game is spot on, and the numbers do not need to have relevance to reality. Which makes the initial rant doubly pointless. The smelter takes 700W at all times - deal with it or mod it.
Yeah it definitely makes sense that you have to keep the smelter on at full power when you haven't used it for two months. And full power is 700w. Anyway there's been some real good posts in this thread by other users who actually know why vanilla works the way it does.
See the thing is you can make that point about anything. Why don't crops grow all year and at the same rate? Why don't all guns have the same range? Because it breaks immersion.
And if i hadn't made my original post (your use of the word 'rant' is priceless btw) I wouldn't have been directed to the mod which corrects the imbalance.
I've now modded the game thanks to those users in this thread who have made useful posts.
that is to say is this expressly written anywhere in game or on the official site or guides?
if not then the balance argument is moot and speculating about it is pointless.
The simplest answer would be: It was set to 700w when the game was released and they didnt use variable power or in-use power then and they didnt add it to these devices.