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But, as you know and pointed out, you can do what you're asking for better by just forming a caravan and harvesting from another spot.
Plus there's already a way to open it on command
I think its just the convenience. Dont have to load up a big caravan to do anything crazy and wait half a day or two unti you get where you need to go, just do it right inside your own colony.
The first thing that pops up is that there are valuables down there.
Oh ♥♥♥♥, youre right.
What i do to make pawns leave the cave is right click the rope, but if you LEFT click the rope and select "climb to surface" it does indeed give the caravan interface to grab everything.
OK well my main complaint is gone lol.
I would strongly disagree with that. While yes, setting up a permanent base in the pit is a bad idea, cuz again it has a life span and you need to deal with it, you should absolutely mine any valuable resources you find down there. Like, its literally free steel/gold/machinery/jade whatever. no reason not to. sure if there are flesh guys coming after you maybe not, but when its calm to do so, you absolutely should.
I had a team of two gouls and two Sango's with chain shotguns clear the entire cave out (You get a notification when you get close to the Dreadmeld so avoid that area). then sent in my miners to clear some veins and a constructor to wall off the Dreadmeld.
Requires a bit of luck but its a fun challenge and well worth it for a metric ton of resources every 3 months when the ritual is off cooldown.
Also i only mine components down there if you have a ground scanner, it isnt worth it to go there for steel even if it would be more convient.