Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Then for any mods that have been updated in the past 1-2 months or so, unsubscribe, and then resubscribe to them to force Steam to update your files.
Or you can use RimPy to do it for you.
I'm not sure, though, maybe it's already different
[Ref F942B9EE]
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <eae584ce26bc40229c1b1aa476bfa589>:0
at LudeonTK.Dialog_Debug.SwitchTab (RimWorld.DebugTabMenuDef def) [0x0004c] in <957a20e0be784a65bc32cf449445b937>:0
at LudeonTK.Dialog_Debug..ctor (RimWorld.DebugTabMenuDef def) [0x00034] in <957a20e0be784a65bc32cf449445b937>:0
at Verse.DebugWindowsOpener.ToggleDebugActionsMenu () [0x00013] in <957a20e0be784a65bc32cf449445b937>:0
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Verse.DebugWindowsOpener.DrawButtons_Patch1(Verse.DebugWindowsOpener)
at RocketMan.DebugWindowsOpener_Patch+<>c__DisplayClass3_0.<Postfix>b__0 () [0x00000] in <949351c33af947369af199f234821cd7>:0
at Verse.ImmediateWindow.DoWindowContents (UnityEngine.Rect inRect) [0x00000] in <957a20e0be784a65bc32cf449445b937>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001a6] in <957a20e0be784a65bc32cf449445b937>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch8 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
If not, then I would start by disabling mods that are not 1.5 compatible and see if one of those is the culprit.