RimWorld

RimWorld

H3RN4N1 May 25, 2024 @ 3:35am
Rimworld Tales
Tell me about your interesting experiences playing this game
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Showing 1-3 of 3 comments
Falmingkitter May 25, 2024 @ 5:02am 
I lost a 1-pawn caravan with over 7000 silver in goods because of an ambush. A single idiot with a stick downed my guy in one hit, first swing. I don't know exactly what happened but I watched my (experienced shooter) guy miss 3 heavy SMG bursts as the ambusher ran at him through marsh water, and as the enemy got close I didn't even see him swing before the screen flashed out to the map screen.
Narn May 25, 2024 @ 5:32am 
I had an ironman mode one person colony play-through on Losing is Fun Randy end abruptly. I had planned to build up into a large colony but Randy had other plans. My one random starting pawn rolled an Ideoligin which worshiped cats and started with a cat pet.

She had lasted a while building up a small camp and was able to fend off a number of raiders. She killed off at least 10 or so over the course of a year and even got a decent gun off of one. But all that ended about a year in when one Raider with a wood knife showed up randomly. This lone raider decided it was time, and was able to bypass her traps and attack a random spot on her newly built wooden wall. The wooden wall was the best she could build at the time as she did not have enough knowledge to build more advanced walls. The Raider busted through a wall right into her pen enclosure before she could reach him. All of the animals started to stream out of the opening the rider made as the raider rushed into a storeroom to set it on fire. Hiding along a wall she shot at the raider a few dozen times while he ran right towards her pet cat as if the cat had a price on its head. He ran at around the base around buildings avoiding her gunfire for a solid minute chasing this cat. Finally reaching the cat under a hail of SMG fire the raider ninja assassination style professionally killed the cat with a wooden knife through its heart on the first strike. Then the raider rushed her, and after an intense fight she was able to kill him. She spend the better part of the day putting out the fire until she had a mental break and ran uncontrollably into the woods. After hours of randomly running in the woods while everything she built burned down she was attacked by a cougar, and became its meal. I like to think that in her remorse from seeing her venerated pet cat die she sacrificed herself to a larger cat to appease the cat god for her failure.
Last edited by Narn; May 25, 2024 @ 5:36am
Jaggid Edje May 25, 2024 @ 6:00am 
My colony recently captured a Nociosphere. It was our second Nociosphere, and the first one had taught us a hard lesson....once released, the sphere cannot be controlled. Blue, our elder craftsman still bore the scars, as well as two bionic limb replacements and an artifical nose, from the colony's last battle in fending an out-of-control Nociosphere off.

Trying to do better this time, we realized that we needed to utilize the Nociosphere more aggressively as defense against raiders before it was no longer suppressable, in order to weaken it for the day we would ourselves need to put it down.

With that in mind, when a large raiding party arrived near our base, we unleashed this Nociosphere on it and then quickly took bunker positions, hiding in doors to weather out it's onslaught should it defeat the raiders more quickly than it tired.

It began to make very short work of our enemies, and we quivered in fear knowing that when it was done it might be coming for us next. As the battle continued, however, we heard the sounds of drop pods in the courtyard and saw that our Outland allies from nearby Langtry had sent drop pods with assistance.

Birdy, our esteemed leader, tried to shout a warning to them...but our total lack of ability to build windows left the warning unheard by our allies outside. They quickly moved to engage the enemies raiding us, only to discover what we already knew...the Nociosphere had no sense of friend or foe.

We listened to the distant screams, in horror, as the Nociosphere finished off the raiders and then quickly turned on our allies. As the screams died, our war leader, went out to survey the situation and saw the Nociosphere had destroyed all raiders and either killed and downed all of our allies. It was now moving toward the colony on a path that would take it through our Gauranlen groves.

We wanted to help the dryads, but we feared the damage the Nociosphere could do....surely it would soon tire and go dormant, the dryads would be okay, right?

How wrong we were. The nociosphere moved to the trees and reduced dryad after dryad to nothing but kindling. Then, finally, with only 1 dryad left standing...it finally tired, returning to it's holding cell and going dormant.

Breathing a sigh of relief, we ventured out to take stock of the damages, and rescuing what few wounded survivors remained of our allies from Langtry and dryads from our groves.

Checking on the status of the Nociosphere, our Dark Savant informed us that it was only lightly damaged...we'd need to go through that at least two more times to get rid of it for good. Darker times are still ahead.
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Date Posted: May 25, 2024 @ 3:35am
Posts: 3