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"Here's the design rationale: The experience of RimWorld isn't really supposed to be about fighting and winning against the game. It's not a competition or skill-test, primarily. It's about story experience. Achievements get in the way of that by focusing people's attention on some arbitrary task. I'd rather people set their own goals and experience the story as it emerges."
Achievements are required for every playstation/xbox console game as far as I'm aware, which is probably the only reason they have them.
There is a mod called Vanilla Achievements Expanded you can look into if you want that experience, though obviously it wouldn't reflect on your account.
Achievement earned: Give opinion on why Tynan's stance/opinions on the game he developed is incorrect
Achievement earned: Call the developer greedy
Achievement earned: Like A Boss.