RimWorld

RimWorld

MN47HOLE May 22, 2024 @ 11:42am
Why artistic skill is a thing?
Never used it, just absolute trash that just ruins pawn's stats. Could anyone say why should I use it?
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Showing 1-15 of 36 comments
VitaKaninen May 22, 2024 @ 11:46am 
I love it. Someone sits at a bench all day making sculptures to make everything pretty and then to sell. Throw a harmonizer in them, and everyone who works near them will get a +20 - +30 mood buff.

The mood buffs from sculptures adds about +30 or more to their mood from the various buff types they get from rooms and decor.

All for the price of 2 meals per day.
Last edited by VitaKaninen; May 22, 2024 @ 11:47am
Choosechee May 22, 2024 @ 11:48am 
You've never had problems with mood because of your base being too ugly? Usually, you need beauty from sculptures to make pawns happy enough that they won't break.
chaosbringer42 May 22, 2024 @ 11:48am 
Because just walking by good or above art is a mood increase, it also adds beauty to any room its in? Its also a recreation type? A solid artist with 1-2 other moderate/trainable skills is damn useful in larger bases, because having art everywhere can stop breaks when the game gives you a "all your colonists have -10/-30 mood now, sucks to be you" event.
Steelfleece May 22, 2024 @ 11:49am 
How does it ruin a pawn's stats? Wait... Are you just another jester farmer?
Elementium May 22, 2024 @ 11:52am 
basically mood buff, essential for late stage bases ?
then sell some wooden sculpture for example ?
MadArtillery May 22, 2024 @ 11:53am 
Has to be a jester farm. Having statues is one of the easiest big mood boosts in the game and it can even be a cash source if you are on a map with a lot of wood. Beauty mood + extra impressiveness is such a big deal.
Last edited by MadArtillery; May 22, 2024 @ 11:54am
chaosbringer42 May 22, 2024 @ 11:57am 
Originally posted by Steelfleece:
How does it ruin a pawn's stats? Wait... Are you just another jester farmer?
I mean, most pawns have a certain max total stat range, so having a high art means far less points in other stats. Its one of those "technically true" things, but I would never count art as a bad stat or a waste.

Edit : I just realized the OP is one of those types who wants every pawn to be high guns or melee with toughness, and thinks they are "winning" because single raids dont really bother them anymore. They also play Cassie because Randy is always cheating when he sends multiple raids and negative events at a time.
Last edited by chaosbringer42; May 22, 2024 @ 12:00pm
Jaggid Edje May 22, 2024 @ 12:02pm 
Originally posted by MadArtillery:
Has to be a jester farm.
Maybe, or maybe he just plays on the easiest difficulty setting so doesn't realize that dealing with mood is part of the game.
Prince-Nyan May 22, 2024 @ 12:10pm 
Artists are the thin veil that keeps my organ harvesting doctor and colony sane.
MN47HOLE May 22, 2024 @ 12:11pm 
Originally posted by Choosechee:
You've never had problems with mood because of your base being too ugly? Usually, you need beauty from sculptures to make pawns happy enough that they won't break.
Never. I made base out of limestone blocks maybe that's the reason
Steelfleece May 22, 2024 @ 12:16pm 
Art's also a terrific way to make cash if you don't want to be a drug pusher. Can turn any leftover materials, even wood, into profit.

Originally posted by chaosbringer42:
Originally posted by Steelfleece:
How does it ruin a pawn's stats? Wait... Are you just another jester farmer?
I mean, most pawns have a certain max total stat range, so having a high art means far less points in other stats. Its one of those "technically true" things, but I would never count art as a bad stat or a waste.

The current stat range is meant for the current array of stats. If Art was dropped from the list, total points would have to come down. All it'd do is remove a potential dump stat you can take advantage of with gene modding.
Steelfleece May 22, 2024 @ 12:21pm 
Oh, also: even if your base as a whole is decent-looking, certain spots definitely benefit from art. Hospital, as sterile tile isn't pretty and there may be a bit of excess blood at times; and active mining locations, which tend to look hideous. Plunk a statue down made from the same stone the miners are excavating and they won't feel so bad about the ugly quarry they're breaking rocks in.
Blood of Kerensky May 22, 2024 @ 12:22pm 
OP never had to decorate a throne room or bedroom for a royal pawn. Still in the tutorial, I guess.
Garatgh Deloi May 22, 2024 @ 12:54pm 
Originally posted by MN47HOLE:
Never used it, just absolute trash that just ruins pawn's stats. Could anyone say why should I use it?

Throwing some art around is a easy way to keep the mod up, especially when you get to the late game and disfigurements are common, that said if its necessary or not depends on a lot of factors including difficulty.

Even early on the mod boost can help you get more inspirations.

Once a pawn is skilled in art selling higher quality pieces is also a easy source of money.
Last edited by Garatgh Deloi; May 22, 2024 @ 12:56pm
A5G_Reaper May 22, 2024 @ 1:01pm 
How do people even make enough sculptures to sell? Even with double archotech arms it's just too slow to count for more than some spare changes when a trader rolls around.
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Date Posted: May 22, 2024 @ 11:42am
Posts: 36