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I'm just saying why would a szenario called "naked brutality" let you start with all the research that crashlanded has, the vanilla naked brutality is just oh wow you only start with one colonist without any clothes or starting items but having all of that starting research defeats the whole purpose since after getting a few materials you can just build all the stuff that you can in crashlanded.
Besides, being naked and alone wouldn't make a tribal pawn forget how to make pemmican, and wouldn't make a spacer forget how to make a bed or simple clothes. If you want to literally start with nothing check out vanilla expanded factions tribal. You can start as a lone wildman with 0 research and even basic game functions that don't normally require research locked out.
Same problem tribal starts have. Since the pawn count is so high it's a better start for a lot of people, especially since getting higher tech isn't locked behind research, you get fully strapped after a decent raid comes to you.
https://steamcommunity.com/sharedfiles/filedetails/?id=2875715973
It is naked brutality with a tribal faction. Think I may have also set that to no pets, but I do not remember that for sure. Or maybe Naked Brutality already starts with no pets... I don't always remember what is vanilla anymore, haha.
You could also edit the scenario and delete the research. Hell, I wouldn't be surprised if you couldn't search the workshop and find someone who has already made just such a scenario.