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First the guesses that would only partially explain it:
1) First raid was maybe high tech raids and the huge one tribals? That would at least partially explain bigger numbers
2) It was a raid type with higher maximum points. Delayed attack for example allows much more than drop pods.
And some mod guesses:
1) you have another mod that might have somehow messed up your colony or pawn value. Might even be that it was one that updated with a new bug.
2) One of your mod adds a raid type event that has gone a bit over the top.
3) It wasnt actually a raid but some other event. Like there is a mod that adds 2 factions fighting it out on your map. Those fights can become huge and i have seen 200 vs 200 fights on that one.
2) It is a delayed attack, coming from multiple angles. But I don't think that alone can explain a x15 in the number of raiders
1) I don't see any other possibility than that honestly
2) Seems like a vanilla event type for me
3) Unfortunately for me, it was not
I guess I will take a look at what updated in the last 24 hours
Could just be a low roll pirate vs high roll tribal after some time led to wealth bloat or something. No idea what the Perries raid multiplier range is.
Tried to play with developper mode and spawn a raid with maximum raid points. And honestly it spawned a raid that looked very close to what happened.
Really starting to think something is seriously ♥♥♥♥♥♥ up in the values. Someone know a way to display those values, so that I can know which one is going through the roof ?
That might give you some hint which value is so high when it happens again.
Instantly downloaded.
https://ibb.co/BB6MYfZ