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You've probably built up 10 tickets of raid spawns. So they'll keep swarming until they've retaliated for all 10 dumps I reckon.
You're gonne have to ride the storm.
Toxic dumping retaliation isn't infinite, but it sounds like you've overlapped dumping events so multiple are happening simultaneously from this faction.
Wiping out one village generally isn't enough to wipe out a faction as they usually spawn with lots of bases across the world.
Mostly it sounds like you need to brace for more conflict and should perhaps stop dumping toxic waste for awhile.
Dump it far into the ocean or far from settlements so they don't complain. I think it needs to be 10 tiles away from international borders uhhh I mean another settlement before it's no longer considered a hostile action.
Yeah, sounds like I screwed myself here.
Yes, I dropped a LOT of toxic waste on them. Like 500 worth. I accepted 250 waste as a quest, and when I saw how bad it was messing things up, I dropped about 100 on the Trashmen (pirates) when then dumped 350 on me in return.
So I found the primitive tribes had no such retaliatory capability, since they had no cargo pod launchers. I regularly dumped all four nearby settlements until all 500 was gone.
I expected a raid or two, but it sounds like I have a ton of them backed up, and there's no way to get out of them now other than ride them out.
But this is crazy. I've killed literally dozens of them. And each time they get more.
Also dumping waste should increase your standing with wasters imho, they get high on that stuff.
I wish Tynan never "fixed" this exploit. It was honestly funnier when you could dump trash on unsuspecting victims
Guess she's not going to let me weasel out of this mire of my own making, even if she's the easiest mode.
There's always devmode and just cheat all the raiders away into the same abyss they spawned from.
Sure it's "cheating" but it's also crazy how they can send wave after wave at someone they can't possibly know send them belated christmas presents.
Well at least now you know never to do what you did again ... within 10 tiles of another settlement at least.
You don't know?
There's an checkbox to enable it in the options menu called developer mode or something.
You need to enable it and it gives you access to all the developer tools to test the game.
for more info check here: https://rimworldwiki.com/wiki/Development_mode
You have to exert some self control though, these be some powerful forces you'll be dealing with and if you go down the road of hardcore cheating / aka the dark side of the force there isn't much game to play. So ye have been warned brotha.
Ahh... didn't know this was here. Yes, this will get me out of this pickle. Thank you!
As some of their number continue cleaning the damage and others lay in bed with toxic buildup, the tribe's warriors gather. They seek revenge, and will call up their allies from afar to achieve it. This attack was beyond the pale. But who, who would do such a thing?
Was it the pirates? No, they just like to get in and kill people for fun and maybe steal some stuff.
Hmm. Was it the pigskins? No, they mostly want to blow things up.
Cannibals? No, they'd want the meat.
There's a chance it could be the wasters, but they mostly keep that stuff for themselves.
It couldn't be the other tribals, they don't use this stuff.
Could it be that colony of offworlders who build elaborate death mazes and traps? You know, the ones who like to harvest organs and sell human flesh and skins to their friends? Who steal their prisoners' legs to keep them as blood bags and spare parts buckets? Who only release their captives with a pair of peg legs, sickly and having trouble breathing? I mean, this'd be right up their alley.
There is no simulation there, as long as a faction has a single base anywhere on the planet they have infinite units to send at you and their attacks or events will not be slowed at all no matter how many you kill or how quickly. If you destroy their last base they are instantly eliminated and will no longer raid you.
when you put it like that ...
you got a point ...