Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You can use EDB prepare carefully or Character Editor to create as many "special" people that you would like the opportunity to reunite with later on.
In my playthrough, I created 10 pawns in total, but started on naked brutality. It took about 1.5 years to finally reunite with all the party members. At least 2 of them were prisoners I had to free, and 2 of them walked in onto the map. I think some of them dropped in pods and were wounded, and I forget how the others joined.
If you skip a reunion, they are not gone forever, and you have at least one more chance to save them, I think.
Since you are the one creating them, you can make them as special as you like, such as starting with archotech implants or psylevels and skills, or multiple traits, Godly gear, etc, etc. In my playthrough, they were all family members in one way or another. 2 couples, with intermarried children.
This sounds similar to what you are talking about.
https://steamcommunity.com/sharedfiles/filedetails/?id=1985186461
Actually. This is Part of the Basegame. You dont really notice it.
But there is actually Unique Pawns which can Appear in your Game :)
These are Pawns which were made with Specific Backstories and Skills by either the Devs themselves (For example You can actually Find Tynan in the Game) or by Backers which Supported the Development of the Game.
As for Mods.
That Depends on what kind of thing You are looking for.
There is for example a Mod which is Adding known Online Idols or Anime Characters as Pawns which can just Show up or Trigger as Events or require some Quest or Building to be Recruited etc.
There is also alot of Mods which Add alot more Backstories and more different Kinds of Pawns etc.
Race Mods Add entire Different Races. Other Mods Simply Add new Factions and Xenotypes etc etc.
Royalty adds "important" pawns, nobles with psycasts and title benefits. Though you would generally have to become enemies with the empire to be able to recruit them.
I would assume that similar mods would exist doing the same thing with the pawns themselves (making important pawns from a previous save part of the NPC population in the next) since it's a very popular feature in these kinds of game, but I haven't come across it yet