RimWorld

RimWorld

Maestro Feb 8, 2024 @ 6:20am
I don't have a resarch table ?!
I have a lot of mods installed and I can't seem to find a resarch table even with search option. Version is 1.4, is there something new in 1.4 that does not require it ?

I have ReasearchPal mod installed

I also have entire Vanilla Expanded mods

I don't see other mods that change this

Here is the log when I launch the game:
https://gist.github.com/HugsLibRecordKeeper/f7d20ed3bf91dc7dd558215e7b981a02

I don't understand this mumbo jumbo


EDIT: I have it in God Mode, but can't seem to have it unlock from start, can't do research therfore can't unlock anything

EDIT SOLUTION: I found the problem. Mod Vanilla Expanded - Tribals makes it so you need to start with a "Resarch Spot" first. I did not notice it. No mod is causing an issue it is just a different start. Research spot is available from start.
Last edited by Maestro; Feb 8, 2024 @ 3:20pm
Originally posted by The Yeen Queen:
Originally posted by Maestro:
I have it in God mode, but don't have it without it

Okay, if you have VFE: Tribals, I think there's a way to see what tech level you're at. If you're at "animal" tech level and having to research the stuff in the "basic" tab, then you haven't reached high enough tech level to even build a research spot yet. I think the research bench is in "basic furniture", so if that's not researched yet, you need to get it. VFE Tribals introduces tribal gatherings to advance tech at the most basic tech level ( The gatherings award a number of research points based on the quality of the gathering, divided among available research projects ). If you have all the basic tech tab researched but don't have basic furniture researched yet, look for a "research spot" in your build menus.

Originally posted by Maestro:
Originally posted by MadArtillery:
All vanilla expanded mods? Dear god no wonder you're having issues.

I have the machine to handle mods, I don't see why is that a big issue, Vanilla expanded are compatible with most mods

What...machine to handle mods? Huh? And....no, not really. Like I said, these days the "Vanilla expanded" title doesn't mean a lot. There are those who try to curate what gets labeled as such, but they can't really force someone to change the name of their mod if they just slap "Vanilla Expanded" onto the name. There's no guarantee on quality or compatibility, even with other VE mods. And it's also a bad idea just to slap a ♥♥♥♥ ton of mods in without fully reading up on what each one does. I guarantee there are more than a few in that list that you'll probably never touch the features on.
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Showing 1-15 of 16 comments
The Yeen Queen (Banned) Feb 8, 2024 @ 7:00am 
Are you running Vanilla Factions Expanded: Tribals? On the "Wild Men" start?

(Also, I wouldn't recommend ALL of the VE mods. One, that's a lot of mods, many of which are pure fluff and two, they don't always play nice with each other. The "Vanilla Expended" tag doesn't automatically mean they will. Doesn't seem to have much meaning these days. Used to, I think.... )
Maestro Feb 8, 2024 @ 7:05am 
New Empire start, with Randy Random
VitaKaninen Feb 8, 2024 @ 7:20am 
Do you have the "I ain't building that" mod installed? You might have hidden it.
Reeva! Feb 8, 2024 @ 7:32am 
Are those the only mods you have? Research mods typically add tabs to the top of the research tree, I've never had a conflict that disables the research bench before.

If you absolutely have to, install Scenario Amender (something like that) and edit your scenario to unlock the hi-tech research bench. You can do all your research in that bench, but you may be forced to add research for power or batteries as well, since you need power for the bench to work.

That's a workaround anyway, it's not a fix. If you can, list all the mods that aren't VE.
The Yeen Queen (Banned) Feb 8, 2024 @ 8:00am 
Originally posted by Maestro:
New Empire start, with Randy Random

Hm. Sounds like it could be some mod weirdness, then. With how long the list of Vanilla Expanded mods is I can't tell you what it would be that's doing it. I'm also not familiar with Research Pal, so it could be something with that. Try pulling out mods one by one and reloading the game until you get your research tables back to figure out which one's doing it, I guess.

Also, did you read the full description of each mod you installed, or did you just install everything "Vanilla Expended" without question?
MadArtillery Feb 8, 2024 @ 8:01am 
All vanilla expanded mods? Dear god no wonder you're having issues.
Maestro Feb 8, 2024 @ 8:32am 
Originally posted by MadArtillery:
All vanilla expanded mods? Dear god no wonder you're having issues.

I have the machine to handle mods, I don't see why is that a big issue, Vanilla expanded are compatible with most mods
Maestro Feb 8, 2024 @ 8:43am 
I have it in God mode, but don't have it without it
VitaKaninen Feb 8, 2024 @ 8:52am 
The only reason I can think why you do not have access to it is that you removed it with "cherry picker","I ain't building that", or another mod that alters research.

Are you using either of those mods? Did you make sure that you had not disabled it with them?

I feel that it must be mod-related in some way, though.
Last edited by VitaKaninen; Feb 8, 2024 @ 9:03am
The author of this thread has indicated that this post answers the original topic.
The Yeen Queen (Banned) Feb 8, 2024 @ 9:30am 
Originally posted by Maestro:
I have it in God mode, but don't have it without it

Okay, if you have VFE: Tribals, I think there's a way to see what tech level you're at. If you're at "animal" tech level and having to research the stuff in the "basic" tab, then you haven't reached high enough tech level to even build a research spot yet. I think the research bench is in "basic furniture", so if that's not researched yet, you need to get it. VFE Tribals introduces tribal gatherings to advance tech at the most basic tech level ( The gatherings award a number of research points based on the quality of the gathering, divided among available research projects ). If you have all the basic tech tab researched but don't have basic furniture researched yet, look for a "research spot" in your build menus.

Originally posted by Maestro:
Originally posted by MadArtillery:
All vanilla expanded mods? Dear god no wonder you're having issues.

I have the machine to handle mods, I don't see why is that a big issue, Vanilla expanded are compatible with most mods

What...machine to handle mods? Huh? And....no, not really. Like I said, these days the "Vanilla expanded" title doesn't mean a lot. There are those who try to curate what gets labeled as such, but they can't really force someone to change the name of their mod if they just slap "Vanilla Expanded" onto the name. There's no guarantee on quality or compatibility, even with other VE mods. And it's also a bad idea just to slap a ♥♥♥♥ ton of mods in without fully reading up on what each one does. I guarantee there are more than a few in that list that you'll probably never touch the features on.
Astasia Feb 8, 2024 @ 10:06am 
Originally posted by Maestro:
Originally posted by MadArtillery:
All vanilla expanded mods? Dear god no wonder you're having issues.

I have the machine to handle mods, I don't see why is that a big issue, Vanilla expanded are compatible with most mods

That's not how it works. Playing modded is like making a sandwich, the mods are the toppings. Enabling the entire VE collection at this point is like dumping the entire contents of your refrigerator onto a piece of bread. Just because the bread is a rock hard baguette and can survive the ordeal, doesn't mean the sandwich is going to be edible.

Many of the VE mods have content that directly contrasts with each other to result in a mostly broken, thematically and sometimes mechanically, experience. Your "issue" is almost certainly related to VFE Tribals, which is a mod you should probably only enable if you want to fundamentally change your research and progression in the way it describes.
MadArtillery Feb 8, 2024 @ 10:28am 
Indeed a beefy computer has nothing to do with the risks of blindly mass modding. Most likely the issue is tribals
Last edited by MadArtillery; Feb 8, 2024 @ 10:28am
i think i just broke the 30 mod mark, and i see people claiming they have 200+ mods and wonder why ♥♥♥♥ breaks
The Yeen Queen (Banned) Feb 8, 2024 @ 2:55pm 
Originally posted by Ivarukฅ(^•ᴥ•^)ฅノ彡:
i think i just broke the 30 mod mark, and i see people claiming they have 200+ mods and wonder why ♥♥♥♥ breaks

To be fair, mod lists that big aren't that uncommon, just can't slap that many onto the game untested all at once. Usually mod lists that long come from playing the game for years and gradually adding mods as you go.
Maestro Feb 8, 2024 @ 3:17pm 
problem sovled

I had a research spot from the start but I did not notice it. I need to progress to get the table.
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Date Posted: Feb 8, 2024 @ 6:20am
Posts: 16