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So you need 1444 carpet tiles on 100% scaling to add one weak enemy. As you can see, the wealth of these things is not important.
If you have any cloth in storage, turning it into carpet floor tiles will actually reduce your raid points and make things easier by a fraction of a percent. Buildings count at half value compared to items.
Stone Tile not Smooth Stone.
Also your depiction of Raid Points is misleading as they cannot be calculated solely based on building wealth.
https://rimworldwiki.com/wiki/Raid_points "Raid Points = (Wealth Points + Pawn Points) * (Difficulty) * (Starting Factor) * (Adaption Factor)"
Wealth points = Colony Wealth Items + Colony Wealth Creatures + (Colony Wealth Buildings * 0.5)
I do agree however that building wealth is less concerning than the pawns and items contained within the colony when it comes to wealth management.
Saying X amount of Building Wealth is equal to 1 Raid Point is misleading as Building Wealth is a small part of a much larger equation that determines number of raid points. Which makes to impossible to determine how much Building Wealth is contributing to Raid Points unless looking at real time in game data.
Source: https://rimworldwiki.com/wiki/Wealth under Wealth Points
"At 14,000 "Storyteller Wealth" there are "0 Wealth Points". At 400,000 "Storyteller Wealth" there are "2,400 Wealth Points". Between 14k and 400k wealth, points will increase by (2,400 - 0) / (400,000 - 14,000), or about 1/160.83, per wealth. This means that 1 raid point is worth ~ 160.83 wealth solely from wealth points."
This shows that your example oversells needed Wealth for 1 Raid Point by nearly 1/3 or 32%.
I didn't.
No, because I was talking about building wealth which is worth half. Very early game it's closer to 320 building wealth per raid point, but you are also more likely to be at lower adaption reducing the effect of wealth.
You did.
Which I took into account when I found out your "ballpark" was off by 32%.
469 / 2 = 234.5
234.5 - 160 = 74.5
74.5 / 234.5 * 100 = 31.77%
<Edited because I'm not interested in something that is clearly wrong>
You were never here in the first place.
For clarity, in case there is a language barrier issue here, "like" means "around" or "somewhat in the vicinity of." +/- 30% is definitely in "like" territory. I was going to round it to 500 to make it simple, but I liked the number 469.
-/+ 32% is a range that could be up to 64% difference between raid points which most defiantly not in the "like" territory.
PS - Just in case your not an English speaker and there is really a language barrier here. This is another definition of the work "like".
Like: used in speech as a meaningless filler or to signify the speaker's uncertainty about an expression just used.
Oh, I apologize, I missed this one and misunderstood your edit, assuming you instantly realized you were wrong on the very simple math and were trying to correct it, But you were telling me I was wrong, I see, then I can explain it. You already did half of it well enough.
400000-14000 = 386000
386000/2400 = 160
That part was correct. So 160 storyteller wealth is 1 raid point early game, And since building wealth is half value in the calculation you just multiply that by 2.
160*2=320
It takes 320 building wealth to equal 160 storytellerwealth, which at that stage of the game is like 1 raid point.
This was pretty clever though:
469 / 2 = 234.5
234.5 - 160 = 74.5
74.5 / 234.5 * 100 = 31.77%
You know, divide 469 by half in order to not use 320 in your numbers. Couldn't do it the other way around and multiply 160 by 2 to use 469, nope, that would give too much away.
Thanks AndreiCarlito.
For future reference, when looking up a word in a dictionary there is usually more than one definition, sometimes for a word you have to click the "show more" button to see all definitions, or simply scroll down. It also helps to understand in what form the word was used, for example in this case as an adverb. The top definition for "like" used as an adverb is:
nearly; closely; approximately:
The house is more like 40 than 20 years old.
https://www.dictionary.com/browse/like
Approximately might be another tough one, you can click on the word in the definition on that website to jump to a further definition, in this case "approximately" means "about; roughly; more or less:"
I hope this helps in the future as I'm sure this was not an intentional maneuver by you to try and convince people reading the thread the word "like" only has one unrelated definition. That would be pretty silly wouldn't it.
In all seriousness, the OP did not ask for a breakdown of wealth mechanics, so I gave them a ballpark of the effects. This for some reason drove you into a rage, I apologize for that, though I'm not sure how I could have avoided that.
As for not registering the word "tile" when I read the title, sue me. Please don't pick a fight with me, that's not why I'm here. And as fun as this has been, I'm sure the OP got their answer and I'm done dragging you around, or this thread along, whichever it is.
I divided 469 because its the number YOU provided in your OP. YOU were the first one to use the number 469. Which you then clearly adjusted to 320 when I provided that Raid Points are 1/160 Wealth Points when between 14k and 400k Wealth.
Yes it would be silly because I implied nor said anything that would reveal that this is my intention. You are just twisting my words to mislead others into thinking I'm the bad guy. There is in fact already someone who already thinks I have some weird obsession with language thanks to you.
Rage? Nah don't flatter yourself your not worth that kind of effort.
I'm not picking a fight. This is a discussion forum I'm here to discuss. Its unfortunate that you have such a hard time with criticism.
Astasia is the one obsessed with "like" though? They are the one using a single definition to refute my criticism. It's the only thing they have used as a defence for their OP. I only threw out a definition for it as a derisive joke. In fact this whole thing about word definitions is because Astasia isn't capable of a suitable defence. So they are deflecting by bringing in the "Language Barrier" accusation.