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Bedroom / Casket Issues with Royal Sanguophage - What's the Best Solution?
Messing around with Sanguophage and Royalty ranks for the first time and they don't seem like they play well together.

My royal bedroom isn't allowed to have any biotech buildings in it which means none of the deathrest stuff is can be in there.

I made a separate room off the royal bedroom to house all the deathrest stuff and was able to assign my sanguophage to both the royal bed and their casket.

However, when they are tired (regular non-deathrest sleeping) they will go to their casket and sleep there instead of the bed which is in a much nicer room and provides much better normal rest. Typically when this happens (but definitely after an actual deathrest) they are unassigned from their royal bedroom and suffer mood penalties from it.

I find myself constantly micromanaging their bed assignment and its irritating. There HAS to be a better way!

I've tried searching for mods that would make deathrest stuff allowed in a royal bedroom and have a casket be an acceptable royal bed, but I haven't found a single mod that does it. Just heaps of people also talking about the same issue I'm having.

Is there some solution to make this just work?
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Showing 1-8 of 8 comments
HunterSilver Dec 16, 2023 @ 1:16pm 
The deathrest casket isn't a bed, so pawns should not be able to sleep in it. You have a mod on that is turning it into a bed. Disable or change the settings on that mod.
madpraxis Dec 16, 2023 @ 2:08pm 
Uh... I'm with the above poster here...
You did something to wreck standard game behavior, yeah.
Considering nobody but you knows what mods you are running, I'd suggest a nice sit down with them and go through and figure out what mod is changing the default behavior.

....cause... yeah. Deathrest caskets aren't beds...
Astasia Dec 16, 2023 @ 3:48pm 
Originally posted by HunterSilver:
The deathrest casket isn't a bed, so pawns should not be able to sleep in it. You have a mod on that is turning it into a bed. Disable or change the settings on that mod.

The deathrest casket is a bed, and functions as a bed in every way. When colonists deathrest in it the game assigns it as their bed and they will return to it to sleep when tired. This is one of the few cross DLC issues in the game, and sanguophage nobles are certainly somewhat annoying to handle.

Originally posted by BOYCOTT S-T-E-A-M!:
Is there some solution to make this just work?

The best solution I came up with is to set their deathrest casket to slaves/prisoners immediately after they wake up from deathrest, this unassigns it as their bed and is the only way to do so normally. It does not unlink them from the casket and the upgrades. They will then use their normal bed until they need to deathrest again. Another option is to forbid the door to their deathrest chamber so they can't sleep in the casket, forcing them to sleep in their bed, but then you can't do anything in the room for the duration like build new upgrades.

This isn't too much of a hassle if you have a small number of sanguophage nobles, it's just a couple extra clicks every quadrum or so. If you are building a large sanguophage "coven" and they all start getting titles, it's definitely a headache and I've ended a playthrough a bit early because of it.

Though there is an even easier solution, just ignore the noble bedroom mood penalty, it's not that large.
Wasted Dec 16, 2023 @ 6:15pm 
I never have this issue ever. I also do not use any mods.
Last edited by Wasted; Dec 16, 2023 @ 6:16pm
MadArtillery Dec 16, 2023 @ 7:16pm 
I've never had this issue before and have had quite long plays with sanguinophage royals. Didn't even know they could sleep in the casket at all as none of my sanguine ever have.
HunterSilver Dec 16, 2023 @ 7:19pm 
Originally posted by Astasia:
The deathrest casket is a bed, and functions as a bed in every way. When colonists deathrest in it the game assigns it as their bed and they will return to it to sleep when tired.
Huh, interesting. I've actually never seen this behavior before. My mistake.
Astasia Dec 16, 2023 @ 9:41pm 
Ya, just some of the tags.

<defName>DeathrestCasket</defName>
<thingClass>Building_Bed</thingClass>
<bed_showSleeperBody>true</bed_showSleeperBody>
<buildingTags>
<li>Bed</li>
<li>Biotech</li>
</buildingTags>
<BedRestEffectiveness>1</BedRestEffectiveness>
<Comfort>0.75</Comfort>
<ImmunityGainSpeedFactor>1.07</ImmunityGainSpeedFactor>
<SurgerySuccessChanceFactor>1</SurgerySuccessChanceFactor>

It's basically a clone of a standard bed, with extra deathrest linkable functions.

When they deathrest at the deathrest casket it assigns it as their bed but doesn't unlink their normal bed yet. After they deathrest, the next time they sleep if they choose the casket it then unlinks their old bed and they will always sleep at the casket. If you prevent them from sleeping in the casket (forbid the door) both stay linked as their bed as they continue to sleep in their old bed.

What determines whether they choose to sleep in the casket or bed I haven't tested. It could be locational/distance based, or it could be based on the stats of the beds or rooms. I've done four playthroughs with sanguophages and they have always chosen to sleep in the casket for me, I wasn't aware they could choose to sleep in their normal bed at that point so I didn't look into figuring out why they choose what they choose.
Last edited by Astasia; Dec 16, 2023 @ 9:42pm
Thanks for the the replies and the information. A tad disappointed to hear that this is just the two dlc's not meshing well together and there not being an actual solution.

The workarounds mentioned are solid though so thanks a ton for them!

Wouldn't have thought to set the casket for slaves or prisoners. I'll give that one a shot of setting it that way after a deathrest since it seems like best compromise between the pawns mood and my sanity.

I had considered making the door to the casket forbidden since its just tucked into a side closet on its own, but never actually tried it since forbidding things sometimes makes them behave weirdly. Such as them just choosing to sleep wherever they get tired instead of finding an unassigned bed.

Hear the bedroom thing is just a mood penalty is great news as well! Depending on how long this playthrough stretches into I may ultimately settle on that. I knew the throne room requirements affect your ability to rank up so I just assumed the bedroom and the attire also factored into allowing you to rank up. If its literally just the minimal mood penalty then I'm not concerned as my people are fairly happy.

Thanks again for the suggestions!


Originally posted by Astasia:
What determines whether they choose to sleep in the casket or bed I haven't tested. It could be locational/distance based, or it could be based on the stats of the beds or rooms. I've done four playthroughs with sanguophages and they have always chosen to sleep in the casket for me, I wasn't aware they could choose to sleep in their normal bed at that point so I didn't look into figuring out why they choose what they choose.

Doesn't seem to be a location / distance thing. I intentionally moved my casket into a further away location only accessible through the bedroom and they still walk right past their assigned bed to go sleep in the casket.

Likewise its not based on the stats of the bed itself as my bed is better than my casket in every respect. (Higher beauty, comfort, rest effectiveness, etc)

I've never had them willing choose to sleep in their assigned bed if they have a casket linked to them. I haven't tried manually making them sleep in the bed when heading off to rest and seeing if that knocks them into using the bed until its deathrest time again though.
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Date Posted: Dec 16, 2023 @ 12:52pm
Posts: 8