RimWorld

RimWorld

BeeKing Sep 14, 2020 @ 4:45am
What should I upgrade to reduce lag?
I have:
WINDOWS 10
i7-4770 @ 3,40 GHz (8 CPUs) ~3,4 GHz
16 GB RAM
NVIDIA GTX 1070 8GB
200GB SSD
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Showing 1-13 of 13 comments
Arira Sep 14, 2020 @ 4:54am 
You are pretty good on specs. if you have stutters, low fps/tps I recommend you to look into optimizing mod list.

Tho currently rimworld uses physical cores and don't have multi-thread support.
Hi-end CPU probably might affect in someway.
BeeKing Sep 14, 2020 @ 5:00am 
Originally posted by Eva:
You are pretty good on specs. if you have stutters, low fps/tps I recommend you to look into optimizing mod list.

Tho currently rimworld uses physical cores and don't have multi-thread support.
Hi-end CPU probably might affect in someway.

I even stutter on vanilla after a year or two in-game..... I drop from 60 fps to 35-ish with the occasional full second stutters
BeeKing Sep 14, 2020 @ 5:11am 
The lag and stutter only occur when I am in my base. As soon as I move the map away from the base it goes back to 60 fps
Originally posted by BeeKing:
Originally posted by Eva:
You are pretty good on specs. if you have stutters, low fps/tps I recommend you to look into optimizing mod list.

Tho currently rimworld uses physical cores and don't have multi-thread support.
Hi-end CPU probably might affect in someway.

I even stutter on vanilla after a year or two in-game..... I drop from 60 fps to 35-ish with the occasional full second stutters


This is normal and to be expected in these types of games.
Last edited by The Pistol Experience; Sep 14, 2020 @ 5:21am
BeeKing Sep 14, 2020 @ 5:34am 
Originally posted by Dapper:
Originally posted by BeeKing:

I even stutter on vanilla after a year or two in-game..... I drop from 60 fps to 35-ish with the occasional full second stutters


This is normal and to be expected in these types of games.

Stupid
Païtiti Sep 14, 2020 @ 7:56am 
Originally posted by BeeKing:
Originally posted by Eva:
You are pretty good on specs. if you have stutters, low fps/tps I recommend you to look into optimizing mod list.

Tho currently rimworld uses physical cores and don't have multi-thread support.
Hi-end CPU probably might affect in someway.

I even stutter on vanilla after a year or two in-game..... I drop from 60 fps to 35-ish with the occasional full second stutters

Well, that is not normal. I`m playing the game mostly on a laptop without graphic card and quite a few mods without "stutters".

I bet you have wrong graphic settings or misconfigurations. Otherwise the game should run smooth on your computer.
BeeKing Sep 14, 2020 @ 7:57am 
Originally posted by I`m a doctor!:
Originally posted by BeeKing:

I even stutter on vanilla after a year or two in-game..... I drop from 60 fps to 35-ish with the occasional full second stutters

Well, that is not normal. I`m playing the game mostly on a laptop without graphic card and quite a few mods without "stutters".

I bet you have wrong graphic settings or misconfigurations. Otherwise the game should run smooth on your computer.

And how to fix this?
Païtiti Sep 14, 2020 @ 8:08am 
Who knows?

I would check all the drivers, especially of the graphicscard, maybe reinstall/verify the game and play around with settings.

Furthermore I'd check the game itself. Have you ever looked through your errorlog? If it stutters it might also be some conflict with pathing etc.
Security Cam #7 Sep 14, 2020 @ 8:51am 
Cleaning the PC might also help a bit in case you haven't done that in a while. Also check if your processor is overheating. It may be going into throttling mode (reduce performance in order to reduce temperature). If it is replace your thermal paste and invest into cooling (or you can simply open your PC case from the side, but your PC will get more dirty that way and will require more frequent cleaning)
Also make sure nothing is blocking the airflow inyour pc (desk boards on the sides or even cables inside the pc)
Last edited by Security Cam #7; Sep 14, 2020 @ 8:53am
Montecalm Sep 19, 2020 @ 12:09pm 
Play on a desktop. Laptops suck for gaming.
Last edited by Montecalm; Sep 19, 2020 @ 12:10pm
Kittenpox Sep 19, 2020 @ 12:32pm 
8 CPUs is nice, but Rimworld is not designed to use all of them, or even multiple of them, at once.

But before we dive into hardware... are you using larger map sizes, and what does your modlist look like? Because some mods can be pretty resource-intensive.
LIMP BISQUICK Sep 19, 2020 @ 12:44pm 
It's not unusual in this game. If in doubt share your save file.
Last edited by LIMP BISQUICK; Sep 19, 2020 @ 1:18pm
Morkonan Sep 19, 2020 @ 3:35pm 
Originally posted by BeeKing:
Originally posted by Eva:
You are pretty good on specs. if you have stutters, low fps/tps I recommend you to look into optimizing mod list.

Tho currently rimworld uses physical cores and don't have multi-thread support.
Hi-end CPU probably might affect in someway.

I even stutter on vanilla after a year or two in-game..... I drop from 60 fps to 35-ish with the occasional full second stutters

It's possible that "map clutter" could cause that. There have been fixes, even as recent as the "DLC Patch" series of patches, IIRC.

I still use "Rain Washes Away Filth" (mod) due to habit with countering this issue during Beta/EA.

Basically, the concept is that all that "dirt" and "blood" and general "filth" that accumulates outside of your Home Zone, because nobody is cleaning it, ends up... "adding up" and can eventually get to the point of causing render-lag. (AFAIK, they're all texture overlays, but have presence and are each "unique" due to their position, but I don't know if that means they are not instanced in how they're loaded. Since there are very many different unique ones, though, instancing those can't be done and they will all take a load.)

I don't play on very large maps, even though a lot of the issues there are supposedly "fix't." Dunno, don't use 'em anyway. If you're using a really big map, you may wish to rethinik that.

AFAIK, and sorry for continued ignorance here, one shouldn't do a full 100% "World Generation." That could make an unnecessary and unreasonable footprint on your system's resources.

Very large colonies of pawns are likely to result in some form of a performance decrease...

Mods, by far, cause the most issues in terms of "frequency of reports."

I only experience true "lag" or "stutters" during increased game speeds. I do "see" an occasional stutter during the course of play on normal game speed, but it's nowhere nearly as remarkable as it is during faster speeds. I'm pretty boring, so I don't mind running at x1 or x2.. :) (Generally, I play at x2 for most of my play.)

The "Unity Engine Issue" with stuttering was, AFAIK, supposedly worked through with a relatively recent patch. You may want to check on that, though.
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Date Posted: Sep 14, 2020 @ 4:45am
Posts: 13