RimWorld

RimWorld

Is yayo real?
I'm probably crazy, or it's just a coincidence, or both, but I have the weirdest feeling I've heard the term yayo for a narcotic as slang somewhere... Not in the english speaking world but maybe a patois term or something.
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Beiträge 115 von 38
Shadk 30. Sep. 2023 um 11:35 
yayo = cocain, spanish slang for it*
Zuletzt bearbeitet von Shadk; 30. Sep. 2023 um 11:36
Ah, I had assumed it was something totally made up but the game surprises me again.
The Blind One (Ausgeschlossen) 30. Sep. 2023 um 12:46 
Smokeleaf is also just a mish-mash slang term for weed. Leaf being a general term for weed.
If you use cutesy terms it confuses the ESRB. Bethesda originally had morphine in Fallout 3 but they ran afoul of the ESRB so it became Med-X.
Laurie 30. Sep. 2023 um 14:10 
Cocaine. If something is banned, that's how you know its very good/effective.
Morkonan 30. Sep. 2023 um 14:13 
We should ask the Aussies... They'd know, for sure!

(Joke - The "Australian Board of Whatever" had Rimworld on hold for review, meaning it couldn't be sold in Aussieland, due to... stuffs like this. Funny how that turned out, 'cause their previously demonstrated reasoning should have shut down Rimworld in Aussieland. /shrug /care -off)
brian_va 30. Sep. 2023 um 14:39 
Ursprünglich geschrieben von Morkonan:
Funny how that turned out, 'cause their previously demonstrated reasoning should have shut down Rimworld in Aussieland. /shrug /care -off)

there's a universal solution to all problems...
https://www.youtube.com/watch?v=Yc-de_RSxHM

Sadly it doesn't last 12 hours in real life
Zuletzt bearbeitet von burningmime; 30. Sep. 2023 um 16:53
'Yay' is drug slang for cocaine and comes from the clipping of the word 'yayo,' a misspelling of the spanish term for the drug, 'llello.

Rush Rush by Deborah Harry

https://www.youtube.com/watch?v=hWNKOox3NEY
And of course, flake is crack.
And of course none of these drugs are direct representations of real life drugs even if they pull inspiration from some slang. The effects, durations, side effects, etc. are all vastly different. IE Yayo can allow you to stay awake indefinitely in the game without causing brain damage (outside of the general drug overdose mechanic), while the real drug just makes you think you are more awake/alive while it's damaging your body, constricting blood vessels and making your heart work harder which makes you even more tired after, and leading to a vast array of long term health effects in the brain, heart, stomach, liver and kidneys. Inversely the "real life version" of smokeleaf doesn't cause serious addiction or cancer like the in game version.

You could perhaps compare RimWorld drugs with RimWorld animals, where on a surface level they look similar and have recognizable names, but if you look at their stats they are wildly different, with vastly increased or decreased sizes and weights. Perhaps thousands of years changes things, or perhaps there was a bit of a lack of originality when populating the game and things inspired by RL were made to fit the game balance.
Ursprünglich geschrieben von Astasia:
And of course none of these drugs are direct representations of real life drugs even if they pull inspiration from some slang....

I get what you're saying, but any reasonable person can associate many/most fictional drugs in Rimworld with their real-life "inspirations." "In-Game Effects" notwithstanding. Your logic there is sort of a weak courtroom argument that shouldn't pass muster.

https://rimworldwiki.com/wiki/Yayo#Upon_snorting

That's totally like not-cocaine, right?

https://rimworldwiki.com/wiki/File:Yayo_a.png

Nope, doesn't look like someone's lining up rails on a mirror at all...

A refined powdery preparation of the psychite drug. When snorted, it produces a rapid euphoric high, dramatically reduces the user's need for rest, and suppresses pain. Like all forms of psychite, it is addictive, though it is not as addictive as the cruder flake.
Because of its high cost and refined appearance, many cultures associate yayo with degenerate wealth. Whether in the throneroom or the boardroom, many hare-brained policy schemes have been developed during yayo-fueled binge parties.

I, too, survived the '80's... Totally not-cocaine!

And, since that must be true, because I just typed it on teh interwebz, then the mention of "flake" as a cruder, more addictive form, is totally not-crack!

Let's just be honest - These drugs, and others, are modeled from their real world counterparts. That Raiders aren't stealing copper coils out of the Coolers to fuel their flake addiction doesn't mean that flake is not crack.

They are not "direct" representations as far as one wishes to stretch the imaginary world of a video game, with all its artificial constraints. (Video games are understood to be fictional and artificial, no matter what they represent) That they do represent real-world narcotics is not possible to refute, just like colonists represent and are inspired by real-world people, in their own narrow, crazy, artificial video-game way.

Ludeon is welcome to change the descriptions in-game and on the wiki to force their fictional drugs from being confused with real-world narcotics. But, they won't do that... Why? The answer should help to explain why these are truly representative of real world narcotics.

(I don't care about the Aussie reason for giving RW a pass. It's just about the reality of the situation and not being disingenuous about it, no matter what stakes one may think are at risk.)
Luciferium = bath salts. You heard it here first.
Ursprünglich geschrieben von hardy_conrad:
Luciferium = bath salts. You heard it here first.
Thats honestly the ONE drug I think is actually only in the game... being nanobots and all.
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