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In either case, caravans should be leaving the map before starving to death even if they don't have food or don't eat it, since it takes about a day for their initial hunger bar to empty and then two more days to starve to death. So this circles back to what Steelfleece was saying, if you have a large mountainous map you might be able to work around the issue by making straighter/faster paths off the map for the visitors which might allow them to leave earlier before they have to worry about starving from not eating their food. There's also mods that allow you to control when visitors leave you might be able to try.
https://steamcommunity.com/sharedfiles/filedetails/?id=2078518511
I'm at a loss either way, but I now at least suspect Rocketman is possibly throttling their AI.
A mod option was checked to keep visitors on the map when having health problems.
Smarter visitors is the name of the mod I think.
Unchecked it and caravans were leaving again when being told so via dismiss trader mod.
I guess there are times when being all stupid is better than being half stupid.
I noticed Traders don't eat as much unless they have access to a table to eat their meal.
Yes, if checked visitors are not leaving when having health problems( when I discovered the option one caravan visitor at least had a stomach disorder I think)
Also, they will not leave until darkness when option vor photosensitive are checked.
Even when told so via dismiss trader mod.
I've noticed when traders are close enough to tables they're willing to eat, so it might be an AI-related issue on them not wanting to, but unfortunately I'm still no closer to figuring out the specific mod causing the problem.
Encountered the problem recently and found out for some reason, their pack animals wandered into my pen and couldn't get out.
My error(same as yours from the sound of it) went away after unchecking the option.
Another option might be borked path finding.
Can you take a look via dev mod if possible map exists are blocked?
The part that one caravan member is eating while the rest is starving is odd though.
Every time this has happened it was because a pack animal (or one that they are selling) was loitering near the map edge where they spawned. About 70% of the time it was because of giddy-up bugging out and not letting someone ride it. No idea what the other 30% is.
Either way, I usually fix it by using character editor or debug mode to down the animal then get it back up. and that usually resets its AI enough to work.
If you are using giddy-up try changing the settings so that caravans dont ride animals on map