RimWorld

RimWorld

James W. Apr 28, 2023 @ 2:20am
What is the best bedroom layout?
it needs to be cheap but effective and nice. the material doesn't matter.
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Showing 1-14 of 14 comments
James W. Apr 28, 2023 @ 2:25am 
i would say 3x5 room with a bed, dresser and an end table. bigger if you need to.
If you have a high quality bed, you don't even need the dresser and end table. Toss a quality statue in there, and you're set as long as the room is of sufficient size.
James W. Apr 28, 2023 @ 2:32am 
Originally posted by Vermillion Cardinal:
If you have a high quality bed, you don't even need the dresser and end table. Toss a quality statue in there, and you're set as long as the room is of sufficient size.
how do you get high quality furniture because i could just get a high quality dresser end table and bed and it would be a mind-blowing room to the colonists
James W. Apr 28, 2023 @ 2:35am 
and what is the ideal space for a colonist (they don't like small spaces)
For the bed and other furnishings, a skilled builder would be needed. RNG, but it's more likely to happen at very high skill levels.

For the statue, you'd need a good artisan to sculpt one.

Not at my PC ATM, but there's a toggle at the bottom right that shows you room stats (you can press ALT over a room as well these days iirc). Average size generally works; can't give you an exact size as I use a mod to reduce the space needed to make people happy.
Last edited by Vermillion Cardinal; Apr 28, 2023 @ 2:43am
James W. Apr 28, 2023 @ 2:45am 
thanks
i was looking for the shortcut to room stats earlier and couldn't find it
James W. Apr 28, 2023 @ 2:45am 
how would i get a good builder?
i don't have anything i need to build
Only way is to keep building. It's better to focus on one guy doing all the construction work so every bit of experience adds up, but it can backfire if he dies or is otherwise indisposed. It's much easier and faster when he has passion (flame or double flame) in Construction.
Steelfleece Apr 28, 2023 @ 5:43pm 
Deconstruction and repair also build up construction skill. If you want to build up the skill without building much .... keep a stock of stone blocks and keep them building and then deconstructing stone furniture. Takes longer to build than walls usually, so they'll get more experience with less material. Someone may know the best furniture for ratio of time to material, but I think chess tables are up there.
Cultist Apr 28, 2023 @ 7:36pm 
Assuming a default start with 3 crashlanded pawns, for the early game (first season or so) 1x2 bedrooms are perfectly fine. The mood penalties associated with not having a bedroom makes even the most basic bedroom much better than barracks or sleeping outside. Barracks are horrible because they will almost always stack disturbed sleep on top of the negative mood from sleeping in a barracks. In fact, You're better off just placing outdoors beds a good distance from each other rather than having pawns sleep in the same room - the mood penalty from sleeping outside is smaller than from an ugly barracks and since you won't have effective heating/cooling early on, mood debuffs from temperature isn't really a factor you have much control over anyway (obviously things are different on extremely cold/hot maps where mood isn't the main concern).

IMO you don't really need fancy bedrooms for the first year or so even on very high difficulty, depending on how fast you stack up wealth - mods can mess with this balance, so be aware of that.

With all that said, I prefer 4x5 bedrooms, as I find 3x5 too small to decorate later on - I don't like having to restructure my sleeping quarters because they're often the core of the base, so I start them out slightly bigger, so they're easier to stack with shelves and statues later on, maybe even cribs and such if you play with Biotech. Also, don't bother with double beds unless they're actually needed - they have almost the exact same stats as basic beds, but take up twice as much space.

If you want a really simple solution though, medium/high quality statue. It makes almost all other factors meaningless - beauty is the no. 1 factor in bumping up the quality of rooms.
Last edited by Cultist; Apr 28, 2023 @ 7:39pm
The Blind One Apr 28, 2023 @ 8:38pm 
The cheapest bedroom that is still dull (no mood debuffs) is a 3x2 bedroom with flooring and a good or better bed. A 3x3 bedroom won't give you anymore benefits. A plain 4x4 bedroom won't do it either unless its a mountain base and you've smoothed the walls for that beauty factor.

So yeah a 3x2 box, with at least a good bed or better, is the best minimum you can do to not have any negative mood debuffs.

A 3x2 box is still better than the most impressive barracks you can ever build. Even if you gold plate the floors and walls and place a billion silver worth of art and furniture, the most expensive barracks in the world won't compete with the 3x2 box in terms of mood. (ask any irl army or navy personnel why a personal bedroom is always better than a gold plated barracks if you're in doubt)

Pro-tip for the 3x2 box;

Place the bed directly infront of the door so they walk in and immediately jump into the bed and don't deposit any dirt on the floor. If any dirt falls into the room it will tank its impressiveness into the drain.

Source
https://youtu.be/bOx6RouZPio

If you want the best bedroom layout in terms of potential impressiveness for the future,

It's something like a 7x7 and fill it with the best quality art and furniture you can produce. (nobles may require even more).
Last edited by The Blind One; Apr 28, 2023 @ 8:43pm
--<[ Blei ]>-- Apr 28, 2023 @ 11:13pm 
Originally posted by jamescassidy2012:
how would i get a good builder?
i don't have anything i need to build

at first, search for someone who is skilled and interested in crafting. you know, the yellow flame.
then try to level him up with a time consuming project like a plasteel sword for example.
anything that uses crafting, tailor or smith and needs time.
with the rising skill level, the quality gets better and if he has the event that he can do above masterwork stuff, then you have a chance on legendary stuff.
Morkonan Apr 28, 2023 @ 11:13pm 
Originally posted by jamescassidy2012:
it needs to be cheap but effective and nice. the material doesn't matter.

Just some notes:

Start out with a barracks at first, just so you can get everyone focused on basic survival needs as soon as possible. (Multiple sleeping spots, even beds if you wish, in the same room. It's inconvenient and not as good as individual bedrooms, but it gets the job done quickly.)

It's always best to use a double-bed instead of a single unless you're really stressed. That way, you don't have to play bedroom whack-a-mole or build a whole new bedrooms just for them when two people want to sleep in the same room. One moves to the other's room, now you have a fully furnished room ready for the next colonist. No muss, no fuss.

I generally build something like a 4x5, IIRC. Bed, dresser, nightstand, table and chair. Why the table/chair? It adds to room value. /shrug (Plus, it's funny to watch visitors bust into the room to eat a sandwich...) Substitute statues/potted plants if you'd rather.

Chairs do not block movement. You can fill their bedroom with them if you need to improve bedroom quality until you can get something else made. :)


Store your leftover/outdated bedroom furniture. Keep a set or two for quick construction of new bedrooms and either sell the rest or stockpile it for introducing bugs to what "fire" is.
Steelfleece Apr 29, 2023 @ 12:00am 
You. Me. Double bed. Lights off.
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Date Posted: Apr 28, 2023 @ 2:20am
Posts: 14