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on my map I often see groups of rhinos. I usually leave them alone unless i send in a bunch of pawns with assault rifles.
also sounds like you are using mods, not sure if any of those could have affected game play balance
Anyway your description is too vague to offer much advice. A few animals could mean anything from 2 to 200 for all I know. At any rate since you've lost an entire colony three times from revenge animals, the good news is that nobody is forcing you to go shooting at them. There's always that to consider.
So if you wait until they're solitary, this will only apply Revenge to that single animal instead of the nearby Herd.
Same reason why a pawn can survive 10 bullets in his body and is out of the hospital in 2 days.
Just recently my hunter pissed off 5-6 caribou as well, and my colony had to slaughter them in our base's doorway with three people tanking and two shooters behind. Got one guy downed and the floor needed cleaning afterwards, but on the bright side it saved my hunter multiple trips.
1. Don't use auto-"anything". Always use single-shot for hunting.
(Test this: swtich guns/bows and you'll see animal's reaction)
2. Hunt with sniper types rifles -- the further a hunter is to the quarry, the less likely the animal will react.
3. The hunter's characteristics helps improves success of a hunt:
a) Higher animal skills
b) Not "high" (i.e. not under effects of drugs, alcohols, etc)
c) If hunter has good animal skills (point [a] above), ideally this hunter is protected by his/her own animals (i.e. is an animal master).
4) Don't hunt herd animals - unless you really want to.
5) Escape route is always important. Prepare well with jetpack, etc. I prefer archolegs.
- use bolt rifle to hunt bigger animal. if you are advanced enough use assault rifles or minigun for faster kill.
- look for easy/tameable animal (if you dont intend to tame them or not enough food/space) like yak, alpaca. then look for other wilder animals.
- be careful of random carnivores. you are sure as dead when a warg decided to rush on your lone hunter. if they are plenty hunt them first.
If you want to hunt animals with guns, use Assault Rifles, have a back up with a minigun in case of animal retaliation.
Do you have this info from the C# or something? Like how do you know that distance effects animal vengeance?
I only know that animal stealth plays a factor which is based on animal handler skills and offset by potentially some items but wasn't aware of anything else you mentioned here.
Found this out when I started hunting manually because the damned hunters always stop to shoot at maximum range and have to keep moving as the prey moves away.
Nope, no code whispering. Purely based on experimentation on how close or far the hunter is to target. IIRC, it was a basic (normal) sniper rifle hunting muffalos. Pawn was positioned closer vs further from quarry. A higher-grade rifle is too quick to kill.
As for the rest, again, it can be tested in-game.
p.s. I have the luxury of testing hunters and environments because I use animals (army of animals) protecting the hunter. So, just be careful.