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Or a handful of berries. Or some quickly cooked tortoise or iguana. Or...I'm just putting it out there... Blue over there has Slow Learner and Pessimist and a poor spread of skills and passions. It's for the greater good.
You might as well find another game to play. This one might be too complex for you.
I want them to never go hungry. I don’t want to manually increase their hunger scale every time. I want them to have no opportunity to get hungry at all. Is it possible?
That can't just be something I do, right?
no lol because that isnt how this sorta game is played
Well, you're wrong, because you can disable hunger, needs, and mental breaks with the dev mode.
Yes, by using dev mode like I said. It's either the second or third button at the top of the screen after you enable dev mode. Look through the options.
sure, but thats obviously not how this game was intended to be played. If you want to get to those points you work hard and get the proper bionics for the colonists, otherwise whats the point?
No one asked how it was meant to be played, nor is it your place to question how someone plays their game.