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I use mechs to do work far away for safety unless its immediately after a raid as there wont be another one for a number of days. If they die its not a big deal
If you go this route, corpses decay faster in water or marsh.
The things you can do in Rimworld would put any horror story to shame.
1) Place the Dumpzone in (preferably deep/running) water. This accelerates decomp.
2) Place the enemy corpses at the edges of the map (Not by roads, as visitors prefer roads). Having the corpses at the edge can potentially frighten invaders and send them into panic or moral depression.
3) Build Cremation Hut. A Stonewalled room with no ceiling and Stonedoor. Place bodies inside. When it's too full, send someone (Prefer Pyromaniac) with Torches, light the bodies on fire, automatic cremation.
I once had a large group of 20 enemies walk through my Enemy-Corpse Graveyard, get spooked, and start fighting each other. Saved me some hassle as my snipers picked on them.
I once held a pair of Pirate siblings and friends. Low on food and high on bodycounts, I began to forcefeed one sibling to the other and their friend after they died from their wounds. The corpses rotted for days to weeks, still forcefeeding the cadavers to them until they finally broke down and attempting to escape watched their best friend get their heart punched out of their chest before their arm was immediately sliced off.
I patched them up and kept forcefeeding them cadavers of their own friends and pirates. Other prisoners came and went, while they remained reaching a catatonic state of depression. They eventually came to and convinced others in attempting to escape from my prison. Fashioning a shank and making a break for the exit, they along with 4 others began fighting whomever was in their way. 2 of my prisoners were accidentally shot to death during the escape, the other beaten black and blue, leaving my main longterm prisoner waving a shank around violently for freedom. Eventually my main pawn came in and settled things by cutting off their hand.
2 Prisoners dead, 1 hospitalized, and 1 permanently handless. Needless to say they were beaten in the night for causing a Prison Break. Days later after they finally recovered, they found the courage to remove their own head.
Waste of perfectly good meat.
1. with ideology DLC, get an ideology that is ok with cannibalism and just butcher them. My only problem with it is that if you want your colonists to be burried you'll have to micro manage your pawns otherwise it will be butchered and eaten in no time. You can set a grave to be for "colonists only", in the storage options. Anyway, this is by far the best way because you'll get a ton of rather expansive human leather, then you can make cloths out of it for mood buffs (because of your ideology), nice furnitures, unlimited food etc.
2. have a dump pile just for corpses, and use pigs/rats/whatever that eats meat deal with them
3. like 2 but no animals (:(), so it needs to be bigger. If it's full, you can burn it from time to time to make space. But really it's a waste of resource