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Not only that, but because of my point of multiplayer not being popular in this genre, it's not economically feasible for Ludeon to do so. They would have to create a brand new game that is entirely built from the ground up with multiplayer in mind to maximize the chances of a successful return investment. Think of Elder Scrolls Online or Don't Starve Together.
Why would you assume you couldn't speed up time? The current popular multiplayer mod allows any player to access time controls and speed up time as per normal, and if that is confusing you can just agree with your friends that only one of you uses it outside of emergency pausing or whatever you want.
Competitive real time colony vs colony gameplay is not what people are generally talking about when they bring this topic up. The main MP mod is coop, multiple people in control of the same faction, though they can be controlling things on different maps. Asynchronous multiplayer on a server based scale would also work, there are mods that do this to varying degrees, mostly trading/visiting other player's bases, again not competitively trying to wipe each other out.
I’m aware it’s not colony vs colony. But having multiple people able to speed up time for the individual groups simply doesn’t work well, if at all.
And if speeds up for the whole group, what happens when one person doesn’t want it sped up?
As the person above you said, I could see it being a vote system, but that’s not PZ vanilla. A mod for sure.
The game simply isn’t designed to function in a multiplayer setting.
Because anything is really Possible.
But I dont think its Likely that they will go that Route.
However. If it actually happens. It would likely be quite far in the Future.
As to actually make more Sense. They would first need to Revamp the Worldmap to actually have more things You can actually do with Friends.