RimWorld

RimWorld

oliveoliver Jun 12, 2023 @ 8:38am
Beginner tips?
Just started and I built a small base and small plant zone . Now I'm confused where to go now
< >
Showing 1-15 of 30 comments
Mlaaan Jun 12, 2023 @ 8:47am 
Set up your defences, make sure you have a couple spots that you can easily defend. Good luck :)
oliveoliver Jun 12, 2023 @ 8:49am 
Originally posted by Mlaaan:
Set up your defences, make sure you have a couple spots that you can easily defend. Good luck :)
Thanks I can't do sandbags due to no cloth any idea where I can get. Also thanks
Mlaaan Jun 12, 2023 @ 8:52am 
try creating a stockpile for rock chunks and use that as an impromtu barrier to slow enemies down
null Jun 12, 2023 @ 8:52am 
Originally posted by oliveoliver™:
Originally posted by Mlaaan:
Set up your defences, make sure you have a couple spots that you can easily defend. Good luck :)
Thanks I can't do sandbags due to no cloth any idea where I can get. Also thanks
you can use leather from animals
Mlaaan Jun 12, 2023 @ 8:53am 
build a wall section with a door and shoot through the doorway
Cloth comes from cotton which you can grow, barricades don't need fabric/leather and provide about the same protection (bare in mind that wooden ones are flammable).
Morloc Jun 12, 2023 @ 9:13am 
Make simple clothing and weapons for your pawns.
Image everything you have in flames!!....redesign your base to prevent that from happening. Replace wood with steel or stone if possible. If not, create firebreaks wherever you can.
Wantoomany Jun 12, 2023 @ 9:29am 
Originally posted by oliveoliver™:
Originally posted by Mlaaan:
Set up your defences, make sure you have a couple spots that you can easily defend. Good luck :)
Thanks I can't do sandbags due to no cloth any idea where I can get. Also thanks

Barricades do the exact same job as sandbags and can be built out of more common materials.
Lord Maelstrom Jun 12, 2023 @ 10:05am 
research better armor and guns. research drop pods and chemfuel.
Veylox Jun 12, 2023 @ 10:24am 
Depends on the difficulty setting. The higher you are on difficulty, the faster you want to build your defenses/armors/weapons and mood buffs, right after getting the housing/food situation settled.

If raids don't feel like a threat and your pawns don't go in mental breaks anytime soon, you can just learn whatever system you like. Research something that looks interesting and try it out.
Robo Jun 12, 2023 @ 10:26am 
Make your grow zones massive, especially if you're in a biome where winter can occur. I thought my three-hundred rice would be enough, then I had to do cannibalism in order to get by.
Last edited by Robo; Jun 12, 2023 @ 10:27am
Jimkiro Casy Jun 13, 2023 @ 11:06am 
Build a table and stools/chairs ASAP.
Bobucles Jun 13, 2023 @ 11:52am 
For early game, a stable food supply and walls are your biggest issues. Start farming, start building walls, that sort of stuff.

Most common things can be discovered by checking the mood of your pawns. If they want something, they'll be unhappy about it. Rimworld is fairly comfy starting out, but your colony will need more things as it grows. So just keep at it, enjoy the curveballs, and remember that dying is part of the fun of these types of games.
Gnasty Gnorc Jun 13, 2023 @ 4:47pm 
You’re better off watching videos instead of asking people here to hold your hand and give you step by step instructions.
null Jun 13, 2023 @ 4:55pm 
Keep an eye on your colonist needs and don't ignore them for too long because colonist can have mental breakdown if their needs is not cared for. A mental breakdown can range from "I will eat whatever is available" to "I will punch anyone in the face". Meanwhile you cannot control them when this happen.
Last edited by null; Jun 13, 2023 @ 4:56pm
< >
Showing 1-15 of 30 comments
Per page: 1530 50

Date Posted: Jun 12, 2023 @ 8:38am
Posts: 30