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Either that or let some go in the wild to fend for themselves (away from your haygrass).
I also have never come to the point where I have HUNDREDS of tame animals in the same colony. Up to a hundred total? Sure. Over a hundred, one time? Certainly. HUNDREDS? Never. Kills my fps.
fast forward and I have to regularly sell of puppies for good profit, kill muffalo to thin the herd. Oh I forgot about the ibex, had to kill the entire herd off I had so many. Needless to say I wont run out of meat anytime soon. The veggies gardens are always growing (year round growing) so i am golden on food
Be selective on who you butcher using the genetics tab. I cull all below "x%" to improve the gene lines.
Animals you should have
Horses for carvans and meat
Muffalo for meat blue fur and wool
timber wolves- high trainabilty and breed faster than german shepards
Pigs for meat
Mega sloths if they wander in, but otherwise not worth the hassle
Alpaca for wool milk and meat
yaks for milk
At that point feels like you may as well use dev mode to spawn stacks of it. Not that I object to cheating, mind you.
Except for the Peltskin Octogon that keeps drop jumping into my farm and killing it.
I have auto slaughter set to 2 2 2 2 and it's still too many animal types so now I need to pick which ones I really need.