RimWorld

RimWorld

Bad Hygiene room layout.
This my first time using this mod, figure I want to try this out. How do you build a proper looking base taking into account them hygiene and how do you manage waste?
< >
Showing 1-8 of 8 comments
Vagineer1 Jul 11, 2023 @ 6:53am 
For me personally I just build a small 5x5 room with 3x3 space inside and place the hot water tank, boiler, thermostat and small water containers inside, Then I place the water pump and electric pump wherever there is a decently sized patch of water. Connect them up to the rest of it and then place a waste pipe to dump out the sewage.

As for the waste you get from the non plumbed toilets, to start I just place a dumping stockpile a good ways away from the water source I'm pumping from and either build a waste burning fire to burn it or just kick it over.

Though later on you can research stuff like waste treatment that can handle waste easily or you can research something that turns waste into fertilizer for your crops.

It's a very good mod, been using it for years.
Astasia Jul 11, 2023 @ 8:50am 
The main difference between vanilla is you'll probably want personal bathrooms added onto bedrooms, a 3x3 space is usually enough for a toilet, sink, shower, light and sculpture, assign that to their bed, this gives them a mood bonus when they use it. Then you might want a public restroom near your killbox for people to run to quickly after combat.

For waste there are 3 main strategies. The easiest is wasteless, build enough septic tanks to process all waste without any buildup, 3-4 septic tanks is enough for most bases. Septic tanks are cheap and use no power, but if you have a really large colony you might want to use the larger waste processor thing I forget the name off, it's like a 5x5 and uses power. The other two strategies involve taking the waste and doing something productive with it, for this you want a single septic tank set to be emptied at like 50-75% to accumulate valuable waste barrels. These barrels can then be converted into fertilizer to help grow crops faster, or turned into chemfuel at a biofuel refinery. I personally use that third option, you can get a decent amount of chemfuel out of your colonists. You can get more waste barrels if you stick to the unplumbed latrines, but this creates more emptying jobs and when there are barrels on the bathroom floor it destroys the impressiveness until they are hauled away.
Grimwulf Jul 11, 2023 @ 8:56am 
Originally posted by Astasia:
The main difference between vanilla is you'll probably want personal bathrooms added onto bedrooms, a 3x3 space is usually enough for a toilet, sink, shower, light and sculpture

No sculpture needed. Use the free tile for bath mat instead. 3x3 is enough for a toilet, sink, bath, bath mat, light (if needed). Unlike shower, bath satisfies recreation.

Don't make a *separate* room for bathroom. Bad Hygiene mod has a special type of doors - bathroom stalls. If you use these to separate bedroom area from bathroom area, they will be considered technically the same room (light will go through, beauty and space will sum up), but the door will still obstruct visibility, so the people using the bathroom won't get embarassed.
The Yeen Queen (Banned) Jul 11, 2023 @ 9:13am 
I tend to make a public bathroom building with bathtubs and toilets in their own little compartments each with a stall door. Haven't experienced any issue with that so far... Usually 4-5 each of tubs and toilets.
Astasia Jul 11, 2023 @ 9:45am 
Originally posted by Grimwulf:
Originally posted by Astasia:
The main difference between vanilla is you'll probably want personal bathrooms added onto bedrooms, a 3x3 space is usually enough for a toilet, sink, shower, light and sculpture

No sculpture needed. Use the free tile for bath mat instead. 3x3 is enough for a toilet, sink, bath, bath mat, light (if needed). Unlike shower, bath satisfies recreation.

Don't make a *separate* room for bathroom. Bad Hygiene mod has a special type of doors - bathroom stalls. If you use these to separate bedroom area from bathroom area, they will be considered technically the same room (light will go through, beauty and space will sum up), but the door will still obstruct visibility, so the people using the bathroom won't get embarassed.

If you do that you don't get impressive bathroom buffs. The room needs to be considered a bathroom to get the buff, so you need a normal door on it otherwise it will be a bedroom with a toilet in it. That's also why you need a sculpture in there, because it's the only way to get the impressiveness up high enough in such a small space. If you don't care about the impressive bathroom buff then you can certainly do things more efficiently. The impressive bathroom buff is only like +3-4 mood IIRC, so it's not that important, but I always aim for it.

The stall doors work fine for the public restroom. I usually have like 4-6 toilets in "stalls" using the stall doors, with a few sinks out in the open area of the room.
Grimwulf Jul 11, 2023 @ 9:50am 
Originally posted by Astasia:
If you do that you don't get impressive bathroom buffs. The room needs to be considered a bathroom to get the buff, so you need a normal door on it otherwise it will be a bedroom with a toilet in it.

Yeah, but you can get this buff from your public bathroom(s). The one that you put near public dining room or workplaces. If you build bathrooms as separate rooms for every colonist dwelling, it will eat from their bedroom space, which would lower their mood (cramped bedrooms) or force you to make bedrooms unreasonably large.

You have a point though, I suppose it depends on the colony size and personal preference.
Trevor Drakenor Jul 11, 2023 @ 10:20am 
I often played my game solo right from the start, so I think giving my guy his own bathroom makes a bit of sense. I make something like a one-man housing, small fortification. Sort of isolating my guy from the rest of the world.

Perhaps I could build a public bathhouse when I am ready for more people to join in. Septic tank... I think I may have missed this one, gonna go check it out.

Oh yeah... one thing I noticed is that this device appears to pump waste out of all the connected plumbing. but I don't see waste, maybe one person's waste is too little to be noticeable? Do I have to place it far from water source? I'm thinking of digging out a mountain to dump those waste in it.
Astasia Jul 11, 2023 @ 10:28am 
One septic tank can generally handle like 3-5 colonist's waste IIRC, it will get pumped into the tank and then very quickly processed and disappear. If you want to build up waste barrels you either need at least a handful of colonists or you need to use the latrines and not plumb them.

You can place septic tanks wherever you want they don't leak, if they get full they just stop working. If you are using the drainage outlet to dump sewage onto the map, that is when you want to keep it away from your water sources.

Waste barrels don't deteriorate or give off anything harmful, they are just very unclean and ruin a room's stats. If somebody "kicks them over" it can create a waste spill though which would need to be cleaned up, but AFAIK that's not something that ever autonomously happens. Early game until I have the tech to process the waste barrels I just make a stockpile outside for them, relatively close to the base so they don't have to be hauled far.
< >
Showing 1-8 of 8 comments
Per page: 1530 50

Date Posted: Jul 11, 2023 @ 6:21am
Posts: 8