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I don't believe the base game allows melee hunters, considering it asks you to give your hunters a ranged weapon everytime. Melee hunters would typically get mauled anyway, and drafting is by far the best way to hunt. Automatic hunting is incredibly inefficient because pawns will try to 1v1 beasts from max range and miss 30 times, with awkward pathing, it's much better to just draft a few pawns once in a while, put them in ideal range, blast an animal, and go to the next until satisfied
If I remember right destroying the base of a faction other factions hate makes you likable to said factions right?
I don't know if I've ever tried using it without a weapon, but it definitely works with one.
Yeah that thing isn't clearly explained in-game. There are various ways to modify goodwill, and going too close to another faction WILL hurt it, but that message about going towards natural goodwill happens on schedule, I'm fairly sure it isn't tied to anything you do. Try staying on your remote tile for a while next time and you'll probably see it pop up all the same
Typically the natural goodwiil range for friendly factions is like -50 to 50, so your goodwill will never decay below 50, and if you ally with them your alliance only breaks if it falls below 0. So it's not a mechanic you need to concern yourself with unless you are trying to ally a normally hostile faction like the Pigskins who have default natural reputation of -80.
Your ideology choices can affect natural goodwill ranges though and make things more difficult.