Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Eventually you'll run out of stuff for them to steal anyway, and the problem will likely solve itself.
I think there are several other mods that make raiders never flee.
I feel like you just answered your own question. Clearly one of the mods is misfiring, or you've tweaked some option(s) enough to get raiders to do this... and your solution is to "Add another mod to the pile and hope it all just sorts itself out"...?
Not "Remove the likely culprit and/or searching thru the options on the ones you have"? If nothing else, you should at least give a list of the mods you think are most likely candidates so these nice ppl can at least kinda help ya... ;)
Well, I answered no question, because don't you think I already thought about this most obvious choice of action? No tweaking Raider-Mods in my list...
This seems to be the second obvious reason for my problem and I really didnt thought about it! Thanks, I will take a look!
Map size is medium and smelting/burning the stuff is indeed an option...
Most of the time the Raiders destroys any part of my walls instead going into my base after they breach a hole in my defenses...
"Raiders never flee" - thats the hint i needed! English isnt my mother tongue, so sometimes my mod searchs go into the wrong direction :)