RimWorld

RimWorld

Sgt. Sarge Mar 13, 2023 @ 4:25am
Any mod to stop raiders from attacking walls
Melee Raiders would rather attack walls than colonists, how do I fix this?
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Showing 1-15 of 21 comments
AlTurGo Mar 13, 2023 @ 4:30am 
Also, raiders needed in open way to valueble things/pawns to hit it/them.
Veylox Mar 13, 2023 @ 8:13am 
You stop putting walls between raiders and colonists
Sgt. Sarge Mar 13, 2023 @ 8:21am 
Originally posted by Veylox:
You stop putting walls between raiders and colonists
There are doors they can break instead but they choose to break the wall next to it, depsite it being stronger. And it is a normal raid not a breach raid, that is why I asked a mod that fixed this
Last edited by Sgt. Sarge; Mar 13, 2023 @ 8:21am
Daunmi Mar 13, 2023 @ 8:26am 
You can force doors to be left open. It's not a guarantee, but you can sometimes get raiders to go to those open doors first because the pathing is easier for them, depending on how you build.

...except for the raiders who specifically break through ENTIRE MOUNTAINS just because.
brian_va Mar 13, 2023 @ 8:29am 
Not just open, there has to something in there to attack or valuable enough to steal. Power generator or shelf of goods work well as long as they are in the area that is accessible via that held open door.
Astasia Mar 13, 2023 @ 8:44am 
Raiders only attack colonists if they get too close and within line of sight. Raiders only attack walls/structures if there is literally nothing else for them to attack or they are sappers/breachers. Raiders can not see where your doors are if you don't use them while being watched, this is specifically the case so you can have multiple access points around your base but still divert enemies to your "main entrance" where your defenses are.

Leave your main entrance open, raiders will walk all the way around your base to go through that opening as long as they can path to some sort of furniture/workbench/generator/farm type object to go deal damage to. If you don't want to leave a door open, you can build a few stools or whatever near your defenses and raiders will go for those.

The primary objective of a raid is to deal damage to vulnerable infrastructure, once they do enough damage they leave. If they can't reach any vulnerable infrastructure they attack walls in an attempt to get inside. If they see something valuable enough on the ground near them they may decide to steal it and leave. Raiders are not targeting your colonists and bloodshed is not their goal, they want to pillage, but will attack what they consider a nearby threat and kidnap when the opportunity presents itself.
Veylox Mar 13, 2023 @ 9:01am 
Originally posted by Lt. Pariah:
Originally posted by Veylox:
You stop putting walls between raiders and colonists
There are doors they can break instead but they choose to break the wall next to it, depsite it being stronger. And it is a normal raid not a breach raid, that is why I asked a mod that fixed this

Yeah I know you're not talking about breach, that's why I gave you the right answer ; don't put walls cutting off raiders from colonists. Goes for closed doors too. Just let them have a path to someone, even if it's just a single entrance, or they'll make the path themselves with force. They're not attacking walls, they're attacking YOU, you just surrounded yourself with walls.
Last edited by Veylox; Mar 13, 2023 @ 9:03am
Sgt. Sarge Mar 13, 2023 @ 9:21am 
Alright guys thanks for not being the most helpful, I'll see if I can find the mod myself
brian_va Mar 13, 2023 @ 9:36am 
Perhaps you should spell out exactly what you are looking for.
Triple G Mar 13, 2023 @ 9:52am 
1. Have at least one open path to Your beds. That´s for anyone. Usually a door, which it set to stay open all the time - expect there are 120 elephants or bears as manhunter pack. You can add a fence in front of it, so these animals, which can´t pass them - won´t pass them.

2. If it´s those sappers - have an active turret behind the walls. Don´t cover that spot, which is the open path to Your beds, so they will still go there. I mean that part behind the wall. Else they need to cover every square behind the walls.

So the only thing which comes in at random spots are drop pods, but somehow when i did that kind of setup - i never had such a raid, but i had turrets covering everything outside of buildings, except for like 5 squares at the entrance.
Veylox Mar 13, 2023 @ 10:12am 
I'm pretty sure manhunter packs just attack fences
Wantoomany Mar 13, 2023 @ 10:14am 
Originally posted by Lt. Pariah:
Alright guys thanks for not being the most helpful, I'll see if I can find the mod myself

You are not understanding. Perhaps this video will help better.

https://youtu.be/eTJf0-pusxQ
Sgt. Sarge Mar 13, 2023 @ 12:13pm 
Originally posted by brian_va:
Perhaps you should spell out exactly what you are looking for.
It says mod in the title lol
AlTurGo Mar 13, 2023 @ 12:55pm 
Am i clearly understand that you want untouchable walls? I don't think that this kind of mod are existing. I may offer you to make ocean-deep-water moat infront of your walls with terraform mod.
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Date Posted: Mar 13, 2023 @ 4:25am
Posts: 21