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I mean, I prefer if my high skilled people do the butchering too, but they're often busy.
There's also a case to be made for rolling smokeleaf joints on similar grounds. In addition, it stores more easily without need for further processing (wort to beer), and like the other two can be sold.
You can use auto slaughter to set your number of chickens even lower. I can't have more than 40 animals in total or else Rimworld might crash on my computer.
To answer your question about food poisoning, I didn't think kibble could even give animals food poisoning, last I checked it worked like raw food with a fixed chance for human food poisoning and 0 chance for animal food poisoning, which the wiki currently also says, but the mechanics have changed several times over the years so my info may be out of date here. The main downside of food poisoning in animals, if you can somehow get them sick with it, would be the loss of food. Every time a pawn vomits from food poisoning they are draining their hunger bar and require more food. Otherwise, ya animals do not have mental breaks, and if they aren't being used for hauling/caravans/combat then their stats don't really matter.