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I feel like conversion ritual are far more less efficient, between the 20 day cooldown plus the fact most of the time I put the target from 100% et 50% certainty, I think I'm going to download a mod to deal with it. But I wanted to know if some people experimented other ways
well for those with horrible ideology I could do that, hoppefully I might end up on something manageable
It's funny. In real life, solitary confinement leads to severe and permanent aggression, defiance, conviction, wild mood swings, and cognitive dysfunction. On the Rim, it leads to mild resentment and grudging acceptance. Pawns don't care whether it's a 5-star hotel experience or an oubliette - their opinion of the warden is the same.
Yes, it's not that conversion ritual is more efficient, it's that many times a new recruit isn't so resistant it will take more than two or three converts/rituals to break them, and to me, rather than dealing with the imprisonment moodlet, I'd prefer to do it more organically. Nevertheless, there are some that are so steady in their beliefs that it's near impossible to convert them without imprisoning.
If the ritual success, I have a converted pawn immediately.
If it's fail, I'm just throw the corpse in the swamp.
Note, I'm only recruit combatants. All workers, researchers, medics, artists are slaves (modded). Slaves don't need to be converted.
I'm use the "standard" conversion only when I'm see a pawn who is too good to risk to lose (awesome skill & trait combo).
Edit:
You can repeat rituals within the cooldown time. Successfulness is not depend on the quality (as far as I'm experienced). Even a terrible ritual can successfully convert a pawn.