Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Beyond that, I think healer mech would work... I don't know about Luci, never used her. Or Sang either (that's my next run).
Transhumanists will always have the precept Biosculpting: Accelerated, which halves the time for each cycle.
its a good idea to keep pawns under 50 to prevent these type of age related problems from occurring when possible.
Bionic spine only works for the bad back, he already has one of those... Ah, the joys of getting old on the rim.
I thought luci only cured scars and the like, not age-related issues?
https://rimworldwiki.com/wiki/Luciferium
I tend to not have colonists on luci, but in this case it might make sense, especially if you only have 1 colonist on it. It also provides buffs and you can freeze colonist in Cryptosleep casket in an emergency if you ran out somehow.
Nice! I never had a colonist on luci... guess there is a first time for everything!
"Luci is permanent condition."
'Yea, but what if I...'
"No. That won't work."
'Ok, but there's this...'
"Again, that won't work. What part of permanent are you not getting?"
'Core concept?'