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That's exactly what I figured. Does the mechanic only work if they are bonded to that animal? So like only one dog per colonist or is there no limit?
As long as they are trained to do so is enough, and they do not need to be bonded to be trained for fighting.
In the short-term, a Bonded animal is a good thing, sorta. Your pawn gets the mood bump, and you get a rhino named Zoom. Long-term tho.. it can cause issues. If that Bonded animal is killed, then that colonist gets a major mood debuff that lasts for days (weeks?). And if you sold that animal... it would be even worse/longer debuff. If the master were to die... then the bonded animal may go on a rampage, killing anything in its path.
I don't like it when it happens, but I regard Bonding as one of the things that just happens. Most of the time, it's a good thing. Two things: One, don't let Bonded animals be attack animals (select the red icon for attack on animal tab). If they already know attack, still select no attack and wait for the training to expire. Once an animal is engaged in melee combat, it's nearly to the death... so Bonded animals should only guard, at best.
Second, consider making a new zone called Safety. When the alarm bells goes off, re-zone any Bonded animals to that zone so they're not wandering into the crossfire.
IMHO, the worst Bonded animals are small, useless critters (yorkshire terrier?). They can't fight back, and they just seem to get crushed to death/whatever over the course of a game... And the whole time they're eatin' yer food! ;)
Finally, any animal that's been trained to guard (at least) can be assigned to a colonist, assuming that colonist has the Animal skill necessary for that critter. Animals like Rhinos/Megasloths/etc will need 10+ to be assigned to a colonist, whereas a Labrador can be assigned at a much lower animal skill level.
This was really effective in just buying you time, inflicting some decent pain on the raiders, etc. albeit at the sacrifice of your animals. It made boomrats extremely useful though.
And raiders will mostly ignore animals. I'm not sayin' they never attack 'em, but it doesn't appear to be high on their to-do list; they'd much rather set an egg-box on fire than bother killing the chickens.
Hehe. Does make me remember the days of yore when you could train boomrats/lopes to attack... It never worked the way you wanted it to... but the idea of trained explosive rats is still very evocative.