RimWorld

RimWorld

Lobanych Jan 20, 2023 @ 7:49am
RocketMan or RimThreaded?
Faced the problem of performance and a huge number of lags after the first 1-2 in-game years. I've been using RocketMan since I first tasted mods.
Against the background of lags, the question arises: is it worth switching to RimThreaded, and is it better than RocketMan?
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Showing 16-22 of 22 comments
wait rocket man is broken right now ????
cinless Jan 21, 2023 @ 3:29am 
Originally posted by Sasha Pines (no brain):
wait rocket man is broken right now ????
Don't know if it's broken right now, but it broke once when the patch hit, and then again soon after, so I'm not touching it.
Zane87 Jan 21, 2023 @ 4:57am 
Originally posted by cinless:
Originally posted by Sasha Pines (no brain):
wait rocket man is broken right now ????
Don't know if it's broken right now, but it broke once when the patch hit, and then again soon after, so I'm not touching it.
In which way did it broke exactly?
cinless Jan 21, 2023 @ 7:29am 
Originally posted by Zane87:
Originally posted by cinless:
Don't know if it's broken right now, but it broke once when the patch hit, and then again soon after, so I'm not touching it.
In which way did it broke exactly?
It was weird.
After a while you'd notice all your pawns were sad because one of them was dead, but they'd still be alive. Then you'd find a dead invisible duplicate of the original pawn.
After that, it started causing black screens on startup, I don't know too much about that one since I'd already uninstalled by then.

Edit: It wasn't just the fact that it was breaking that made me uninstall and not look back, but the fact that the mod author was adamant that it couldn't be the mod causing the issue even as multiple people were reporting the bug.
Last edited by cinless; Jan 21, 2023 @ 7:30am
Security Cam #7 Jan 21, 2023 @ 8:31am 
Originally posted by cinless:
Rocketman has had some game breaking issues in 1.4 so I wouldn't touch that right now.
Running rocketman myself on 1.4, never had issues.
Zane87 Jan 21, 2023 @ 9:11am 
Originally posted by cinless:
Originally posted by Zane87:
In which way did it broke exactly?
It was weird.
After a while you'd notice all your pawns were sad because one of them was dead, but they'd still be alive. Then you'd find a dead invisible duplicate of the original pawn.
After that, it started causing black screens on startup, I don't know too much about that one since I'd already uninstalled by then.

Edit: It wasn't just the fact that it was breaking that made me uninstall and not look back, but the fact that the mod author was adamant that it couldn't be the mod causing the issue even as multiple people were reporting the bug.
Oh well.. In that case thank you cause I think I have an idea what might have caused my black sreen yesterday as well...
Sad cause it was a 5 year colony but well... Risk of modding ^^
Boosted Trash Jan 22, 2023 @ 4:06am 
Originally posted by Hykal:
Use less mods > Rocketman and RimThreaded.

Really, RimWorld is a perfectly stable and well functioning game, you really need to get rid off things you don't need.

This just isn't true, completely vanilla you will still get massive slowdowns in a long running colony. It's the whole reason Tynan has and was collecting save game submissions from users of late game NO MOD colonies, to try and find a way to alleviate performance issues in end game rimworld. Rocketman culls a lot of the "checks" the game is running in the late game that cause the slowdown, which would massively delay the onset of the issue, but it would always still eventually happen.
You can have a $15000 USD computer and this will still happen as it's not a hardware issue, as much as that can exacerbate it, it's a Rimworld TPS issue.
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Date Posted: Jan 20, 2023 @ 7:49am
Posts: 22