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Do you have any AP ammo on you?
I havent used CE in quite a while, so I'm unsure if AP was actually effective against the mechs or was really only good for punching through armor to deal damage to humans.
But the real killer is the .50, specially the incendiary one.
Really? Interesting. I would've thought that in any video game, they would've never made fire effective against robots lmao.
CE seems ass backwards.
That being said, you're NOT going to have a good time against centipedes using low caliber guns, API or not, you're not supposed to fight them with rifles & other small arms.
EMP shotgun shells are your best friends vs mechanoids in general, stun & melee works, as well as stun & molotov, stun & rocket, stun & flamer, or just spam EMP shells until it's dead, it works too if you have enough auto shotgunners and you pick them off 1 by 1.
Just know that, for most of the game, none of your characters will survive any of their configuration's weapons, a single energy shot, or a single incendiary shot will kill one or more of your pawns, so you can't trade fire with them, you can't use cover, you will die, ambush them and kill them instantly, or don't even try.
A single quick firing pawn with a flamer running around the map, peeking from corners to shoot short bursts of flames then getting the ♥♥♥♥ out is enough to wipe out an entire max RP raid of nothing but centipedes, it's all about positioning, and never getting shot.
Later on, when you can set up static defenses with heavy machineguns any ammo will work against them, their blunt damage is so high that even if you use bad ammunition you'll still probably trash all centipedes (and power armors) with ease before they can become a threat, stationary grenade launchers can help control the crowd too, but usually when you have 5+ heavy machineguns auto firing in the general direction of a raid of any kind you'll wipe it out completely before they can even do anything. API machinegun ammo is, obviously, far deadlier, and no armor can stop it's penetration.
The mech clusters, however, those are nasty in CE, very nasty, I ended up killing most of them with incendiary launchers in the late game, and melee+leaping belts/teleport earlier on, I tried smoke, dunno if it was bugged but it didn't stop them from firing like in vanilla, and, again, just like centipedes, a single shot from their burst can remove your pawn's head clean off, and they never miss.
Also, people did destroy tanks in WW2 by tossing molotovs @ their engines too, maybe that's where they got the idea from?
Makes sense, I guess.