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If you want something more specific, please add some screenshots and better descriptions of the number of animals, etc. Including how much breeding takes place and any culling of you do that as well.
Ranching otherwise is useless
Kibble from hay and meat works fine, I've seen where some just make massive numbers of pemican and everyone eats the same, people and animals.
But with all those animals, you just need more space dedicated to feeding them. I usually have some horses for the caravan stuff, but ranching is usually more trouble than it's worth.
In short, are those that don't ranch vegetarians?
I don't think I've ever used the meat or veg only fine meals, and don't even bother making different bills for meat or veg only simple meals. Usually as soon as I can meet the requirements I make fine meals and that's it other than survival meals. But I also generally go overboard on food production to the point I have to sell some of it off or make stacks of chemfuel to use it up.
That said, if you want to role play it as ranchers, it's certainly doable, you just have to put in the effort.
Even with my Boreal Forest run, the dandelions really help that transition from kibble in the winters to feeding off the land again. Seriously. Try it. Don't need mods, etc. Vanilla ftw!
also danelions like marcus said.
Very good point! One of the dangers of animals is colony wealth. Whenever the game decides it's time for raid/etc, the strength of the raid is base on colony wealth, aka all your stored stuff, including animals. So if you're carryin' a huge herd of animals... your raids will be much more difficult. Whereas if you were to sell them, you take the reduction of wealth as it converts to silver... but then you can spend the silver on more stuff to defend the colony. Plus, you get ally points and social xp in the process... which creates a bit of a positive feedback loop.
Also... I notice that the game wants to keep a 'set' number of animals on the map. And your tamed animals seem to factor into it. Meaning if I'm not seeing much to tame, I'll take my herd to the nearest outlander settlement, cash 'em in for some goodies... and when I return, the map will be filled with new stuff to tame (again, more positive feedback loop).
Repeat, Lather, Rinse.... or whatever.
I don't use fighting animals at all so I can't say whether you can realistically rationalize things by dropping the wolves for thrumbos instead if you manage to breed them successfully. At least the latter can be left to find trees to eat on their own without fear of most predators.
I'd also restrict the number of horses; unless you're frequently transporting heavy goods in large quantities or launching large raids I doubt you'd need a lot of them, just enough to get the travel speed boost for travel. Consider more frequent smaller caravan trips instead if you've got a dedicated trader.
Cows too; don't need more than 2 males, and assuming you aren't running something like 50+ colonists a small herd should be enough, especially if you don't mind hunting for topping up (which is also good for training shooting, and in your climate game should be easy to find).